Rust Server TrendsSeismic network · station log
Recording Stations11,632 Players42,162 Active3,029 Wipes · 3 h90 48 h

Station XX-5991 · no signal

[EU|ITA] Mich

Offline 84.221.16.135:28015 checked 35m ago

moddedoxide
Connect
Players now
0/ 10
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#5,991
top 27%
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-5991 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 10 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Tue 16:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75109:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2 daysbetween real wipes
on rhythm
38%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 20:06 UTC2d ago M0.0rising 1 – running 0
Sat 24 Oct, 20:11 UTC4d ago M0.0rising 1 held half 2 days 0
Mon 19 Oct, 06:59 UTC10d ago M0.0rising 1 held half 5.5 days 0
Sat 17 Oct, 11:56 UTC11d ago M0.0steady 1 – 1.8 days 1
Mon 12 Oct, 09:36 UTC16d ago M0.3rising 2 held half 5.1 days 0
Sat 10 Oct, 09:08 UTC18d ago M0.0rising 1 held half 2 days 0
Sun 4 Oct, 14:05 UTC24d ago M0.0steady 1 held half 5.8 days 1
Sun 4 Oct, 07:11 UTC25d ago M0.0rising 1 – 0.3 days 0
Sat 3 Oct, 09:21 UTC25d ago M0.0rising 1 – 0.9 days 0
Fri 2 Oct, 10:20 UTC26d ago M0.0rising 1 – 1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
120/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
46/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
3/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
20/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 79 on average
164/ 700
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [EU|ITA] Mich?

A custom map of size 4,500 runs on [EU|ITA] Mich, with its file published for download from this page.

Which settings and rules apply on [EU|ITA] Mich?

The name of [EU|ITA] Mich gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on [EU|ITA] Mich?

No players are recorded on [EU|ITA] Mich at this moment; it is offline, and the last sighting was 35 minutes ago. Across seven days this server recorded an average of 0 players and a peak of 1. The last 48 hours show their highest activity at 13:00 UTC, averaging 1 players.

How does [EU|ITA] Mich rank against other Rust servers?

Over the last seven days, [EU|ITA] Mich recorded enough player hours to reach #5,991 worldwide, placing it in the top 27% of all ranked servers.

Operator and location

How reliably does [EU|ITA] Mich stay online?

[EU|ITA] Mich is down at the moment; the last recorded contact was 35 minutes ago. Going by the uptime figure it reports, it restarted about 8 hours ago. 118 of 168 hours in the last 7 full days were up time, 70% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Does [EU|ITA] Mich hold a steady tick rate?

Across the last 48 hours it averaged 80 server fps, with a floor of 34. The world held up to 143,131 entities at its peak, buildings and deployables included. Its highest memory use was 4,146 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is [EU|ITA] Mich hosted?

No region tag comes from [EU|ITA] Mich, though the name points to Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 84.221.16.135:28015 is the address it uses.

Which Rust version is [EU|ITA] Mich running?

Rust network protocol 2635 and build 168909 on Windows is what [EU|ITA] Mich runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on [EU|ITA] Mich?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.

On what timetable does [EU|ITA] Mich run its wipes?

No next wipe can be predicted for [EU|ITA] Mich, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 2 days 11 hours.

Tags

What do the server tags on [EU|ITA] Mich mean?

The game's server browser reads the tags [EU|ITA] Mich publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; rustmaps (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [EU|ITA] Mich appear?

You will find [EU|ITA] Mich on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How to join

What steps get you onto [EU|ITA] Mich?

Enter client.connect 84.221.16.135:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://discord.com/invite/wfgp5uybw7 is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Other

rustmaps
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.