Station XX-5991 · no signal
[EU|ITA] Mich
Offline 84.221.16.135:28015 checked 35m ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #5,991
- top 27%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Tue 16:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2 daysbetween real wipes
- on rhythm
- 38%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 26 Oct, 20:06 UTC2d ago | M0.0▲rising | 1 | – | running | 0 | |
| Sat 24 Oct, 20:11 UTC4d ago | M0.0▲rising | 1 | held half | 2 days | 0 | |
| Mon 19 Oct, 06:59 UTC10d ago | M0.0▲rising | 1 | held half | 5.5 days | 0 | |
| Sat 17 Oct, 11:56 UTC11d ago | M0.0■steady | 1 | – | 1.8 days | 1 | |
| Mon 12 Oct, 09:36 UTC16d ago | M0.3▲rising | 2 | held half | 5.1 days | 0 | |
| Sat 10 Oct, 09:08 UTC18d ago | M0.0▲rising | 1 | held half | 2 days | 0 | |
| Sun 4 Oct, 14:05 UTC24d ago | M0.0■steady | 1 | held half | 5.8 days | 1 | |
| Sun 4 Oct, 07:11 UTC25d ago | M0.0▲rising | 1 | – | 0.3 days | 0 | |
| Sat 3 Oct, 09:21 UTC25d ago | M0.0▲rising | 1 | – | 0.9 days | 0 | |
| Fri 2 Oct, 10:20 UTC26d ago | M0.0▲rising | 1 | – | 1 days | 0 | |
| Wed 16 Sep, 08:13 UTC42d ago | M0.0▲rising | 1 | halved by day 4 | 16.1 days | 0 | |
| Tue 15 Sep, 09:55 UTC43d ago | M0.3▲rising | 2 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [EU|ITA] Mich?
A custom map of size 4,500 runs on [EU|ITA] Mich, with its file published for download from this page.
Which settings and rules apply on [EU|ITA] Mich?
The name of [EU|ITA] Mich gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on [EU|ITA] Mich?
No players are recorded on [EU|ITA] Mich at this moment; it is offline, and the last sighting was 35 minutes ago. Across seven days this server recorded an average of 0 players and a peak of 1. The last 48 hours show their highest activity at 13:00 UTC, averaging 1 players.
How does [EU|ITA] Mich rank against other Rust servers?
Over the last seven days, [EU|ITA] Mich recorded enough player hours to reach #5,991 worldwide, placing it in the top 27% of all ranked servers.
Operator and location
How reliably does [EU|ITA] Mich stay online?
[EU|ITA] Mich is down at the moment; the last recorded contact was 35 minutes ago. Going by the uptime figure it reports, it restarted about 8 hours ago. 118 of 168 hours in the last 7 full days were up time, 70% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Does [EU|ITA] Mich hold a steady tick rate?
Across the last 48 hours it averaged 80 server fps, with a floor of 34. The world held up to 143,131 entities at its peak, buildings and deployables included. Its highest memory use was 4,146 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is [EU|ITA] Mich hosted?
No region tag comes from [EU|ITA] Mich, though the name points to Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 84.221.16.135:28015 is the address it uses.
Which Rust version is [EU|ITA] Mich running?
Rust network protocol 2635 and build 168909 on Windows is what [EU|ITA] Mich runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on [EU|ITA] Mich?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
On what timetable does [EU|ITA] Mich run its wipes?
No next wipe can be predicted for [EU|ITA] Mich, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 2 days 11 hours.
Tags
What do the server tags on [EU|ITA] Mich mean?
The game's server browser reads the tags [EU|ITA] Mich publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; rustmaps (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [EU|ITA] Mich appear?
You will find [EU|ITA] Mich on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How to join
What steps get you onto [EU|ITA] Mich?
Enter client.connect 84.221.16.135:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://discord.com/invite/wfgp5uybw7 is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
