Station XX-14107 · no signal
Name of Server as shown on the Client Server list
Offline 84.211.139.182:28015 checked 27d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,107
- top 60%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on Name of Server as shown on the Client Server list?
The name of Name of Server as shown on the Client Server list gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on Name of Server as shown on the Client Server list?
No players are recorded on Name of Server as shown on the Client Server list at this moment; it is offline, and the last sighting was 27 days 8 hours ago.
How does Name of Server as shown on the Client Server list rank against other Rust servers?
The last seven days of player hours place Name of Server as shown on the Client Server list at #14,107, in the top 60% of all ranked servers.
Server details
How reliably does Name of Server as shown on the Client Server list stay online?
No contact with Name of Server as shown on the Client Server list right now, and the last recorded contact was 27 days 8 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 30 September 2026.
Which region does Name of Server as shown on the Client Server list run from?
A region is not published by Name of Server as shown on the Client Server list. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 84.211.139.182:28015.
What build of Rust does Name of Server as shown on the Client Server list use?
On Windows, Name of Server as shown on the Client Server list runs Rust network protocol 2634 and build 166427. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does Name of Server as shown on the Client Server list run its wipes?
On record so far are too few of Name of Server as shown on the Client Server list's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 28 days.
Server tags
What do the server tags on Name of Server as shown on the Client Server list mean?
These are the tags Name of Server as shown on the Client Server list publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166427 (Build): The game build is 166427; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Name of Server as shown on the Client Server list appear?
The Rust Server Trends lists that take in Name of Server as shown on the Client Server list are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
What steps get you onto Name of Server as shown on the Client Server list?
You can connect by pressing F1 in Rust and typing client.connect 84.211.139.182:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.