Rust Server TrendsSeismic network · station log
Recording Stations11,837 Players81,308 Active3,746 Wipes · 3 h263 48 h

Station XX-13307 · no signal

My Staging Test Server

Offline 84.21.189.215:28015 checked 38d ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,307
no region published
Last wipe
42d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13307 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
562/ 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
429/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average
166/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
53/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average
194/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average
329/ 225
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on My Staging Test Server?

My Staging Test Server uses a procedural map, which the game generates.

Which settings and rules apply on My Staging Test Server?

You will find no gather rate in the name of My Staging Test Server. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on My Staging Test Server right now?

My Staging Test Server is not responding at this moment and is offline, last seen 38 days 23 hours ago.

How does My Staging Test Server rank against other Rust servers?

On player hours for the past week, My Staging Test Server sits at #13,307, which puts it inside the top – of every ranked server.

Server details

How reliably does My Staging Test Server stay online?

No contact with My Staging Test Server right now, and the last recorded contact was 38 days 23 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 20 September 2026 is when Rust Server Trends first recorded it.

Where in the world is My Staging Test Server hosted?

No region is published by My Staging Test Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 84.21.189.215:28015.

Which Rust version is My Staging Test Server running?

My Staging Test Server is running Rust network protocol 2633 and build 164795 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does My Staging Test Server wipe, and on which days?

Too few wipes of My Staging Test Server are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 42 days.

Tags

What do the server tags on My Staging Test Server mean?

Tags published by My Staging Test Server and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164795 (Build): Game build: 164795; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does My Staging Test Server appear?

These Rust Server Trends lists include My Staging Test Server: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to My Staging Test Server?

You can connect by pressing F1 in Rust and typing client.connect 84.21.189.215:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164795,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs164795
Build Game build: 164795.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.