Station XX-6396 · no signal
Banish isolated benchmark
Offline 84.185.97.174:28015 checked 7d ago
- Players now
- 200/ 200
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #6,396
- top 29%
- Last wipe
- 7d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 200of 200 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.3 daysbetween real wipes
- wipe-day peak
- 200players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 200, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 20 Oct, 20:35 UTC7d ago | M2.3▲rising | 200 | – | – | running | 0 |
| Tue 20 Oct, 13:39 UTC7d ago | M1.6▲rising | 200 | – | 0.3 days | 158 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Banish isolated benchmark?
Banish isolated benchmark uses a procedural map, which the game generates.
Which settings and rules apply on Banish isolated benchmark?
You will find no gather rate in the name of Banish isolated benchmark. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on Banish isolated benchmark right now?
No players are recorded on Banish isolated benchmark at this moment; it is offline, and the last sighting was 7 days 8 hours ago.
How does Banish isolated benchmark rank against other Rust servers?
The last seven days of player hours place Banish isolated benchmark at #6,396, in the top 29% of all ranked servers.
Server facts
How reliably does Banish isolated benchmark stay online?
As recorded now, Banish isolated benchmark is not reachable, the last contact having been 7 days 8 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 20 October 2026 is when Rust Server Trends first recorded it.
Where in the world is Banish isolated benchmark hosted?
No region is published by Banish isolated benchmark. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 84.185.97.174:28015.
Which Rust version is Banish isolated benchmark running?
Banish isolated benchmark is running Rust network protocol 2634 and build 167231 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on Banish isolated benchmark?
On average, the busiest point of its recent wipes drew 200 players. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does Banish isolated benchmark run its wipes?
On record so far are too few of Banish isolated benchmark's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 7 days 9 hours is how long the current world has been running.
Lists and tags
What do the server tags on Banish isolated benchmark mean?
The game's server browser reads the tags Banish isolated benchmark publishes: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): Slots: 200; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Banish isolated benchmark appear?
You will find Banish isolated benchmark on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 200.
Join the server
What steps get you onto Banish isolated benchmark?
To join, enter client.connect 84.185.97.174:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.