Rust Server TrendsSeismic network · station log
Recording Stations11,904 Players91,721 Active4,063 Wipes · 3 h163 48 h

Station XX-16173 · no signal

Banish Relay Test

Offline 84.185.111.23:28015 checked 32d ago

Connect
Players now
0/ 32
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,173
top 71%
Last wipe
37d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16173 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 32 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average
774/ 825
Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average
47/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average
134/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average
446/ 500
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
261/ 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average
199/ 300
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Banish Relay Test?

Banish Relay Test uses a procedural map, which the game generates.

Which settings and rules apply on Banish Relay Test?

No gather rate appears in the name of Banish Relay Test. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Banish Relay Test?

No players are recorded on Banish Relay Test at this moment; it is offline, and the last sighting was 32 days 17 hours ago.

How does Banish Relay Test rank against other Rust servers?

On player hours for the past week, Banish Relay Test sits at #16,173, which puts it inside the top 71% of every ranked server.

Server facts

How reliably does Banish Relay Test stay online?

Banish Relay Test is down at the moment; the last recorded contact was 32 days 17 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 24 September 2026.

Where in the world is Banish Relay Test hosted?

No region is published by Banish Relay Test. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 84.185.111.23:28015.

Which Rust version is Banish Relay Test running?

Rust network protocol 2632 and build 161125 on Linux is what Banish Relay Test runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does Banish Relay Test run its wipes?

On record so far are too few of Banish Relay Test's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 37 days 4 hours.

Lists and tags

What do the server tags on Banish Relay Test mean?

These are the tags Banish Relay Test publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp32 (Max players): 32 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2632 (Protocol): To connect, your game must be on the same protocol, 2632; cs161125 (Build): The game build is 161125; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Banish Relay Test appear?

The Rust Server Trends lists that take in Banish Relay Test are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to Banish Relay Test?

Enter client.connect 84.185.111.23:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp32,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp32
Max players 32 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2632
Protocol To connect, your game must be on the same protocol, 2632.
cs161125
Build The game build is 161125.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.