Rust Server TrendsSeismic network · station log
Recording Stations11,700 Players38,590 Active2,938 Wipes · 3 h91 48 h

Station XX-15496 · no signal

Banish Relay Test

Offline 84.173.128.236:28015 checked 37d ago

Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,496
top 67%
Last wipe
38d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15496 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep24 Sep26 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average
169/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
121/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
17/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 288 on average
15/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
18/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average
29/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Banish Relay Test?

A procedural map runs on Banish Relay Test, generated by the game.

Which settings and rules apply on Banish Relay Test?

The name of Banish Relay Test gives no gather rate. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on Banish Relay Test?

Banish Relay Test is not responding at this moment and is offline, last seen 37 days 1 hours ago.

How does Banish Relay Test rank against other Rust servers?

On player hours for the past week, Banish Relay Test sits at #15,496, which puts it inside the top 67% of every ranked server.

Server facts

How reliably does Banish Relay Test stay online?

Banish Relay Test is down at the moment; the last recorded contact was 37 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 21 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Banish Relay Test run from?

No region is published by Banish Relay Test. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 84.173.128.236:28015.

What build of Rust does Banish Relay Test use?

Rust network protocol 2632 and build 161125 on Linux is what Banish Relay Test runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does Banish Relay Test run its wipes?

On record so far are too few of Banish Relay Test's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 38 days 11 hours.

Tags

What do the server tags on Banish Relay Test mean?

These are the tags Banish Relay Test publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2632 (Protocol): Game protocol 2632: to join, your game must match this version; cs161125 (Build): It runs game build 161125; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Banish Relay Test appear?

The Rust Server Trends lists that take in Banish Relay Test are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto Banish Relay Test?

Enter client.connect 84.173.128.236:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit Teams max out at 8, the default set by the game.
v2632
Protocol Game protocol 2632: to join, your game must match this version.
cs161125
Build It runs game build 161125.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.