Rust Server TrendsSeismic network · station log
Recording Stations11,805 Players86,349 Active3,923 Wipes · 3 h162 48 h

Station XX-16866 · no signal

Homelab Rust

Offline 84.167.219.16:28015 checked 29d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,866
top 71%
Last wipe
29d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16866 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 547 on average
663/ 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
488/ 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 303 on average
61/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 303 on average
42/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 268 on average
159/ 225
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 261 on average
225/ 250
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Homelab Rust?

A procedural map runs on Homelab Rust, generated by the game.

Which settings and rules apply on Homelab Rust?

The name of Homelab Rust gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on Homelab Rust right now?

Homelab Rust is not responding at this moment and is offline, last seen 29 days 1 hours ago.

How does Homelab Rust rank against other Rust servers?

Over the last seven days, Homelab Rust recorded enough player hours to reach #16,866 worldwide, placing it in the top 71% of all ranked servers.

Server facts

How reliably does Homelab Rust stay online?

Homelab Rust is down at the moment; the last recorded contact was 29 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 29 September 2026 is when Rust Server Trends first recorded it.

Which region does Homelab Rust run from?

Nothing about a region comes from Homelab Rust. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 84.167.219.16:28015.

What build of Rust does Homelab Rust use?

Homelab Rust is running Rust network protocol 2633 and build 165217 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does Homelab Rust wipe, and on which days?

On record so far are too few of Homelab Rust's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 29 days 1 hours is how long the current world has been running.

Lists and tags

What do the server tags on Homelab Rust mean?

These are the tags Homelab Rust publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Homelab Rust appear?

You will find Homelab Rust on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto Homelab Rust?

To join, enter client.connect 84.167.219.16:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build It runs game build 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.