Rust Server TrendsSeismic network · station log
Recording Stations11,732 Players51,299 Active3,302 Wipes · 3 h118 48 h

Station XX-12722 · no signal

Calamari

Offline 84.15.184.245:28015 checked 6d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#12,722
top 57%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-12722 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average
312/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
196/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average
36/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average
23/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
51/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
63/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Calamari?

Calamari uses a procedural map, which the game generates.

Which settings and rules apply on Calamari?

No gather rate appears in the name of Calamari. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is off: VAC, from Valve.

Player counts

What is the current population on Calamari?

No players are recorded on Calamari at this moment; it is offline, and the last sighting was 6 days 3 hours ago. The seven-day average is 0 players, with a peak of 1.

How does Calamari rank against other Rust servers?

On player hours for the past week, Calamari sits at #12,722, which puts it inside the top 57% of every ranked server.

Server details

How reliably does Calamari stay online?

Calamari is down at the moment; the last recorded contact was 6 days 3 hours ago. 10 of 144 hours in the last 6 full days were up time, 7% of the total. On 21 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Calamari hosted?

No region is published by Calamari. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 84.15.184.245:28015 is the address it uses.

What build of Rust does Calamari use?

Calamari is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does Calamari run its wipes?

On record so far are too few of Calamari's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 27 days 5 hours.

Lists and tags

What do the server tags on Calamari mean?

Tags published by Calamari and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Calamari appear?

You will find Calamari on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto Calamari?

To join, enter client.connect 84.15.184.245:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.