Station XX-15515 · no signal
ND's Rust-Stätte J:-)
Offline 84.115.234.63:28015 checked 39d ago
- Players now
- 0/ 15
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,515
- no region published
- Last wipe
- 39d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 15 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 20 Sep, 15:16 UTC39d ago | M0.0■steady | 0 | – | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on ND's Rust-Stätte J:-)?
ND's Rust-Stätte J:-) uses a procedural map, which the game generates.
Which settings and rules apply on ND's Rust-Stätte J:-)?
The name of ND's Rust-Stätte J:-) gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on ND's Rust-Stätte J:-)?
A reading taken now finds ND's Rust-Stätte J:-) offline; the most recent activity was 39 days 1 hours ago.
How does ND's Rust-Stätte J:-) rank against other Rust servers?
The last seven days of player hours place ND's Rust-Stätte J:-) at #15,515, in the top – of all ranked servers.
Server facts
How reliably does ND's Rust-Stätte J:-) stay online?
ND's Rust-Stätte J:-) is down at the moment; the last recorded contact was 39 days 1 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 20 September 2026.
Where in the world is ND's Rust-Stätte J:-) hosted?
Nothing about a region comes from ND's Rust-Stätte J:-). Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 84.115.234.63:28015.
Which Rust version is ND's Rust-Stätte J:-) running?
ND's Rust-Stätte J:-) is running Rust network protocol 2633 and build 164530 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on ND's Rust-Stätte J:-)?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
On what timetable does ND's Rust-Stätte J:-) run its wipes?
On record so far are too few of ND's Rust-Stätte J:-)'s wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 39 days 1 hours.
Server tags
What do the server tags on ND's Rust-Stätte J:-) mean?
The game's server browser reads the tags ND's Rust-Stätte J:-) publishes: gmrust (Game mode): Survival in standard Rust; mp15 (Max players): The server has 15 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does ND's Rust-Stätte J:-) appear?
The Rust Server Trends lists that take in ND's Rust-Stätte J:-) are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to ND's Rust-Stätte J:-)?
Enter client.connect 84.115.234.63:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.