Rust Server TrendsSeismic network · station log
Recording Stations11,701 Players40,419 Active3,002 Wipes · 3 h95 48 h

Station XX-15349 · no signal

BatCaServer [TESTES]

Offline 83.83.64.136:28015 checked 3d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
–
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15349 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 17 Oct, 20:47 UTC11d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 565 on average
187/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
120/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
19/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average
11/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
20/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
28/ 225
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on BatCaServer [TESTES]?

A procedural map runs on BatCaServer [TESTES], generated by the game.

Which settings and rules apply on BatCaServer [TESTES]?

No gather rate appears in the name of BatCaServer [TESTES]. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on BatCaServer [TESTES] right now?

BatCaServer [TESTES] is not responding at this moment and is offline, last seen 3 days 4 hours ago. The population averaged 0 players over the past week.

How does BatCaServer [TESTES] rank against other Rust servers?

Over the last seven days, BatCaServer [TESTES] recorded enough player hours to reach #15,349 worldwide, placing it in the top 69% of all ranked servers.

Server details

How reliably does BatCaServer [TESTES] stay online?

BatCaServer [TESTES] is down at the moment; the last recorded contact was 3 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 1, or 1% of the time. 17 October 2026 is when Rust Server Trends first recorded it.

Where in the world is BatCaServer [TESTES] hosted?

A region is not published by BatCaServer [TESTES]. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 83.83.64.136:28015.

What build of Rust does BatCaServer [TESTES] use?

Rust network protocol 2635 and build 168909 on Windows is what BatCaServer [TESTES] runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on BatCaServer [TESTES]?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

How often does BatCaServer [TESTES] wipe, and on which days?

Too few wipes of BatCaServer [TESTES] are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC.

Tags

What do the server tags on BatCaServer [TESTES] mean?

Tags published by BatCaServer [TESTES] and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does BatCaServer [TESTES] appear?

These Rust Server Trends lists include BatCaServer [TESTES]: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to BatCaServer [TESTES]?

To join, enter client.connect 83.83.64.136:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.