Rust Server TrendsSeismic network · station log
Recording Stations11,700 Players41,781 Active3,029 Wipes · 3 h99 48 h

Station XX-15913 · no signal

Two-man-one-cup Privado

Offline 83.58.170.125:28015 checked 21d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,913
top 72%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15913 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 565 on average
198/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
123/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
24/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average
11/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
23/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
29/ 225
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Two-man-one-cup Privado?

Two-man-one-cup Privado uses a procedural map, which the game generates.

Which settings and rules apply on Two-man-one-cup Privado?

The name of Two-man-one-cup Privado gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Two-man-one-cup Privado right now?

Two-man-one-cup Privado is not responding at this moment and is offline, last seen 21 days 6 hours ago.

How does Two-man-one-cup Privado rank against other Rust servers?

The last seven days of player hours place Two-man-one-cup Privado at #15,913, in the top 72% of all ranked servers.

Server details

How reliably does Two-man-one-cup Privado stay online?

As recorded now, Two-man-one-cup Privado is not reachable, the last contact having been 21 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 7 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does Two-man-one-cup Privado run from?

A region is not published by Two-man-one-cup Privado. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 83.58.170.125:28015.

What build of Rust does Two-man-one-cup Privado use?

On Windows, Two-man-one-cup Privado runs Rust network protocol 2634 and build 167058. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does Two-man-one-cup Privado wipe, and on which days?

On record so far are too few of Two-man-one-cup Privado's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 21 days 8 hours.

Server tags

What do the server tags on Two-man-one-cup Privado mean?

Tags published by Two-man-one-cup Privado and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Two-man-one-cup Privado appear?

The Rust Server Trends lists that take in Two-man-one-cup Privado are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto Two-man-one-cup Privado?

You can connect by pressing F1 in Rust and typing client.connect 83.58.170.125:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players Slots: 10.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167058
Build The game build is 167058.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.