Rust Server TrendsSeismic network · station log
Recording Stations11,811 Players86,563 Active3,948 Wipes · 3 h170 48 h

Station XX-13772 · no signal

My Singleplayer Rust

Offline 83.26.53.52:28015 checked 22d ago

Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,772
top 61%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13772 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 547 on average
647/ 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
500/ 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 303 on average
64/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 303 on average
43/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 268 on average
158/ 225
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 261 on average
233/ 250
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on My Singleplayer Rust?

The map on My Singleplayer Rust is procedural, produced by the game.

Which settings and rules apply on My Singleplayer Rust?

No gather rate appears in the name of My Singleplayer Rust. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on My Singleplayer Rust?

My Singleplayer Rust is not responding at this moment and is offline, last seen 22 days 19 hours ago.

How does My Singleplayer Rust rank against other Rust servers?

On player hours for the past week, My Singleplayer Rust sits at #13,772, which puts it inside the top 61% of every ranked server.

Operator and location

How reliably does My Singleplayer Rust stay online?

No contact with My Singleplayer Rust right now, and the last recorded contact was 22 days 19 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 5 October 2026.

Where in the world is My Singleplayer Rust hosted?

No region is published by My Singleplayer Rust. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 83.26.53.52:28015.

What build of Rust does My Singleplayer Rust use?

Rust network protocol 2634 and build 166652 on Windows is what My Singleplayer Rust runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does My Singleplayer Rust wipe, and on which days?

The rhythm of My Singleplayer Rust cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 24 days 3 hours is how long the current world has been running.

Lists and tags

What do the server tags on My Singleplayer Rust mean?

Tags published by My Singleplayer Rust and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does My Singleplayer Rust appear?

These Rust Server Trends lists include My Singleplayer Rust: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to My Singleplayer Rust?

Enter client.connect 83.26.53.52:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp1
Max players 1 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build It runs game build 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.