Rust Server TrendsSeismic network · station log
Recording Stations11,653 Players49,451 Active3,194 Wipes · 3 h109 48 h

Station XX-11473 · recording

Rusted #1

Online 83.243.140.3:28015 checked 9m ago

Connect
Players now
0/ 20
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#11,473
top 52%
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-11473 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 20 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4.6 daysbetween real wipes
on rhythm
25%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 10:48 UTC5d ago M0.0rising 1 – running 0
Thu 15 Oct, 10:39 UTC12d ago M0.0rising 1 halved by day 1 7 days 0
Wed 7 Oct, 14:18 UTC20d ago M0.0rising 1 halved by day 1 7.8 days 0
Tue 6 Oct, 21:29 UTC21d ago M0.0rising 1 – 0.7 days 0
Wed 30 Sep, 23:24 UTC27d ago M0.0rising 1 halved by day 1 5.9 days 0
Mon 28 Sep, 04:24 UTC30d ago M0.0rising 1 halved by day 1 2.8 days 0
Wed 23 Sep, 15:50 UTC34d ago M0.0rising 1 halved by day 1 4.5 days 0
Mon 21 Sep, 10:20 UTC36d ago M0.0rising 1 halved by day 1 2.2 days 0
Wed 16 Sep, 16:47 UTC41d ago M0.0rising 1 halved by day 1 4.7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 538 on average
156/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
290/ 325
Rustoria.co - EU Main EU · groups of 16+ · weekly · 316 on average
35/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 315 on average
13/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 275 on average
146/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
64/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Rusted #1?

You will find no gather rate in the name of Rusted #1. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Rusted #1?

0 of the 20 slots on Rusted #1 are filled right now. The seven-day average is 0 players, with a peak of 1.

How does Rusted #1 rank against other Rust servers?

On player hours for the past week, Rusted #1 sits at #11,473, which puts it inside the top 52% of every ranked server.

Server facts

How reliably does Rusted #1 stay online?

Right now, you can reach Rusted #1. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Rusted #1 run from?

No region is published by Rusted #1. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 83.243.140.3:28015 is the address it uses.

What build of Rust does Rusted #1 use?

On Linux, Rusted #1 runs Rust network protocol 2635 and build 168837. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Rusted #1?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 1 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

On what timetable does Rusted #1 run its wipes?

There is no next wipe to predict at Rusted #1, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 5 days 22 hours.

Lists and tags

What do the server tags on Rusted #1 mean?

These are the tags Rusted #1 publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp20 (Max players): The server has 20 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168837 (Build): The game build is 168837; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rusted #1 appear?

These Rust Server Trends lists include Rusted #1: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Join the server

How do you connect to Rusted #1?

You can connect by pressing F1 in Rust and typing client.connect 83.243.140.3:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168837,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp20
Max players The server has 20 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168837
Build The game build is 168837.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.