Rust Server TrendsSeismic network · station log
Recording Stations11,789 Players63,543 Active3,532 Wipes · 3 h121 48 h

Station XX-8982 · no signal

dast staging main

Offline 83.24.37.243:28015 checked 8h ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 1
Rank
#8,982
top 40%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-8982 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 10 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Tue 19:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75111:0013:0018:0020:0011:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average
476/ 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
280/ 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average
39/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average
31/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average
88/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average
111/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on dast staging main?

A procedural map runs on dast staging main, generated by the game.

Which settings and rules apply on dast staging main?

You will find no gather rate in the name of dast staging main. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on dast staging main?

dast staging main is not responding at this moment and is offline, last seen 8 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1. Averaged over the last 48 hours, the busiest hour was 20:00 UTC at 1 players.

How does dast staging main rank against other Rust servers?

Over the last seven days, dast staging main recorded enough player hours to reach #8,982 worldwide, placing it in the top 40% of all ranked servers.

Server facts

How reliably does dast staging main stay online?

dast staging main is down at the moment; the last recorded contact was 8 hours ago. 27 October 2026 is when Rust Server Trends first recorded it.

Where in the world is dast staging main hosted?

Nothing about a region comes from dast staging main. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 83.24.37.243:28015.

What build of Rust does dast staging main use?

Rust network protocol 2635 and build 169505 on Windows is what dast staging main runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does dast staging main wipe, and on which days?

On record so far are too few of dast staging main's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 7 hours is how long the current world has been running.

Tags

What do the server tags on dast staging main mean?

These are the tags dast staging main publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs169505 (Build): The game build is 169505; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does dast staging main appear?

You will find dast staging main on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to dast staging main?

Enter client.connect 83.24.37.243:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs169505,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs169505
Build The game build is 169505.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.