Station XX-15998 · no signal
RUST TEST tunnel
Offline 83.238.169.157:28015 checked 22d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,998
- top 71%
- Last wipe
- 22d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 6 Oct, 15:44 UTC22d ago | M0.3▲rising | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on RUST TEST tunnel?
The procedural map on RUST TEST tunnel is size 1,000 with seed 20260101, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on RUST TEST tunnel?
You will find no gather rate in the name of RUST TEST tunnel. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on RUST TEST tunnel right now?
No players are recorded on RUST TEST tunnel at this moment; it is offline, and the last sighting was 22 days 9 hours ago.
How does RUST TEST tunnel rank against other Rust servers?
The last seven days of player hours place RUST TEST tunnel at #15,998, in the top 71% of all ranked servers.
Operator and location
How reliably does RUST TEST tunnel stay online?
No contact with RUST TEST tunnel right now, and the last recorded contact was 22 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 6 October 2026 is when Rust Server Trends first recorded it.
Which region does RUST TEST tunnel run from?
Nothing about a region comes from RUST TEST tunnel. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 83.238.169.157:28015 is the address it uses.
What build of Rust does RUST TEST tunnel use?
On Windows, RUST TEST tunnel runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on RUST TEST tunnel?
On average, the busiest point of its recent wipes drew 2 players. 1 hours after the latest wipe, the crowd peaked.
How often does RUST TEST tunnel wipe, and on which days?
On record so far are too few of RUST TEST tunnel's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 22 days 11 hours.
Server tags
What do the server tags on RUST TEST tunnel mean?
Tags published by RUST TEST tunnel and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does RUST TEST tunnel appear?
The Rust Server Trends lists that take in RUST TEST tunnel are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to RUST TEST tunnel?
Enter client.connect 83.238.169.157:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.