Station XX-11409 · no signal
Operation Deadfall (local)
Offline 83.140.77.13:28235 checked 23h ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #11,409
- top 51%
- No wipes
- resets
- 5 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +0into Tue 20:00 UTC
- Peak · 48 h
- 1most players in any hour
- Events picked
- 5wipes on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 27 Oct, 22:40 UTC23h ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 21:56 UTC1d ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 21:39 UTC1d ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 21:24 UTC1d ago | – | – | – | – | – | 0 |
| Tue 27 Oct, 20:04 UTC1d ago | – | – | – | – | – | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Operation Deadfall (local)?
A procedural map runs on Operation Deadfall (local), generated by the game.
Which settings and rules apply on Operation Deadfall (local)?
You will find no gather rate in the name of Operation Deadfall (local). Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on Operation Deadfall (local) right now?
A reading taken now finds Operation Deadfall (local) offline; the most recent activity was 23 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1. Averaged over the last 48 hours, the busiest hour was 22:00 UTC at 1 players.
How does Operation Deadfall (local) rank against other Rust servers?
The last seven days of player hours place Operation Deadfall (local) at #11,409, in the top 51% of all ranked servers.
Operator and location
How reliably does Operation Deadfall (local) stay online?
No contact with Operation Deadfall (local) right now, and the last recorded contact was 23 hours ago. 27 October 2026 is when Rust Server Trends first recorded it.
Where in the world is Operation Deadfall (local) hosted?
A region is not published by Operation Deadfall (local). The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 83.140.77.13:28235.
Which Rust version is Operation Deadfall (local) running?
On Windows, Operation Deadfall (local) runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
On what timetable does Operation Deadfall (local) run its wipes?
No wipe schedule is kept by Operation Deadfall (local), which makes a new world every few hours. None of those resets counts as a wipe.
Lists and tags
What do the server tags on Operation Deadfall (local) mean?
The game's server browser reads the tags Operation Deadfall (local) publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Operation Deadfall (local) appear?
The Rust Server Trends lists that take in Operation Deadfall (local) are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How to join
What steps get you onto Operation Deadfall (local)?
Enter client.connect 83.140.77.13:28235 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.