Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h37 48 h

Station XX-11586 · no signal

Rust Raid Night (local)

Offline 83.140.77.13:28225 checked 1d ago

Connect
Players now
0/ 1
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 1
Rank
#11,586
top 52%
No wipes
resets
9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-11586 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 1 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 16:00 UTC
Peak · 48 h
1most players in any hour
Events picked
9wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75115:0016:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 17:18 UTC1d ago – – – – – 1
Tue 27 Oct, 17:04 UTC1d ago – – – – – 1
Tue 27 Oct, 16:14 UTC1d ago – – – – – 1
Tue 27 Oct, 16:08 UTC1d ago – – – – – 0
Tue 27 Oct, 15:59 UTC1d ago – – – – – 1
Tue 27 Oct, 15:53 UTC1d ago – – – – – 1
Tue 27 Oct, 15:48 UTC1d ago – – – – – 1
Tue 27 Oct, 15:39 UTC1d ago – – – – – 1
Tue 27 Oct, 15:33 UTC1d ago – – – – – 1
Nearby stations

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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rust Raid Night (local)?

The map on Rust Raid Night (local) is procedural, produced by the game.

Which settings and rules apply on Rust Raid Night (local)?

No gather rate appears in the name of Rust Raid Night (local). The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Rust Raid Night (local) right now?

A reading taken now finds Rust Raid Night (local) offline; the most recent activity was 25 hours ago. The seven-day average is 1 players, with a peak of 1. Averaged over the last 48 hours, the busiest hour was 15:00 UTC at 1 players.

How does Rust Raid Night (local) rank against other Rust servers?

The last seven days of player hours place Rust Raid Night (local) at #11,586, in the top 52% of all ranked servers.

Server facts

How reliably does Rust Raid Night (local) stay online?

As recorded now, Rust Raid Night (local) is not reachable, the last contact having been 25 hours ago. On 27 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does Rust Raid Night (local) run from?

No region is published by Rust Raid Night (local). Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 83.140.77.13:28225.

Which Rust version is Rust Raid Night (local) running?

Rust Raid Night (local) is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does Rust Raid Night (local) wipe, and on which days?

None of the resets at Rust Raid Night (local) counts as a wipe. It keeps no wipe schedule, since a new world is made every few hours.

Tags

What do the server tags on Rust Raid Night (local) mean?

The game's server browser reads the tags Rust Raid Night (local) publishes: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rust Raid Night (local) appear?

You will find Rust Raid Night (local) on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Join the server

What steps get you onto Rust Raid Night (local)?

Enter client.connect 83.140.77.13:28225 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players Slots: 1.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.