Rust Server TrendsSeismic network · station log
Recording Stations11,650 Players32,278 Active2,796 Wipes · 3 h79 48 h

Station PO-15905 · no signal

Rust Localhost

Offline 83.123.34.133:28015 checked 26d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,905
top 70%
Last wipe
165d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station PO-15905 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 549 on average
147/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
116/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
13/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 284 on average
21/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
13/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average
30/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rust Localhost?

The map on Rust Localhost is procedural, produced by the game.

Which settings and rules apply on Rust Localhost?

You will find no gather rate in the name of Rust Localhost. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on Rust Localhost?

Rust Localhost is not responding at this moment and is offline, last seen 26 days 17 hours ago.

How does Rust Localhost rank against other Rust servers?

Over the last seven days, Rust Localhost recorded enough player hours to reach #15,905 worldwide, placing it in the top 70% of all ranked servers.

Server facts

How reliably does Rust Localhost stay online?

As recorded now, Rust Localhost is not reachable, the last contact having been 26 days 17 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 2 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Rust Localhost hosted?

No region is published by Rust Localhost, whose region code is pol. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 83.123.34.133:28015.

Which Rust version is Rust Localhost running?

Rust network protocol 2625 and build 151083 on Windows is what Rust Localhost runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

On what timetable does Rust Localhost run its wipes?

On record so far are too few of Rust Localhost's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 165 days 21 hours.

Lists and tags

What do the server tags on Rust Localhost mean?

These are the tags Rust Localhost publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2625 (Protocol): Your game needs to be on protocol 2625 to join; cs151083 (Build): The game build is 151083; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rpol (Region code): You'll see it listed with the region code pol. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rust Localhost appear?

The Rust Server Trends lists that take in Rust Localhost are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto Rust Localhost?

Enter client.connect 83.123.34.133:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$rpol,v2625,gmrust,cs151083,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players 10 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2625
Protocol Your game needs to be on protocol 2625 to join.
cs151083
Build The game build is 151083.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$rpol
Region code You'll see it listed with the region code pol.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.