Rust Server TrendsSeismic network · station log
Recording Stations11,749 Players74,551 Active3,731 Wipes · 3 h141 48 h

Station XX-13817 · no signal

PoopyPants Test Server

Offline 83.110.160.53:28015 checked 39d ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,817
no region published
Last wipe
40d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-13817 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 17 Sep, 17:41 UTC40d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average
674/ 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
432/ 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 308 on average
40/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 308 on average
52/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 268 on average
228/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average
135/ 175
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on PoopyPants Test Server?

The map on PoopyPants Test Server is procedural, produced by the game.

Which settings and rules apply on PoopyPants Test Server?

You will find no gather rate in the name of PoopyPants Test Server. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on PoopyPants Test Server?

No players are recorded on PoopyPants Test Server at this moment; it is offline, and the last sighting was 39 days 16 hours ago.

How does PoopyPants Test Server rank against other Rust servers?

Over the last seven days, PoopyPants Test Server recorded enough player hours to reach #13,817 worldwide, placing it in the top – of all ranked servers.

Server facts

How reliably does PoopyPants Test Server stay online?

No contact with PoopyPants Test Server right now, and the last recorded contact was 39 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 16 September 2026.

Which region does PoopyPants Test Server run from?

Nothing about a region comes from PoopyPants Test Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 83.110.160.53:28015.

Which Rust version is PoopyPants Test Server running?

Rust network protocol 2633 and build 164530 on Windows is what PoopyPants Test Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on PoopyPants Test Server?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does PoopyPants Test Server run its wipes?

The rhythm of PoopyPants Test Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 40 days 19 hours.

Server tags

What do the server tags on PoopyPants Test Server mean?

These are the tags PoopyPants Test Server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does PoopyPants Test Server appear?

The Rust Server Trends lists that take in PoopyPants Test Server are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto PoopyPants Test Server?

To join, enter client.connect 83.110.160.53:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players Slots: 10.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.