Station XX-15125 · no signal
Local Startup Experiment
Offline 82.77.118.85:28115 checked 13d ago
- Players now
- 0/ 2
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,125
- top 70%
- Last wipe
- 14d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 2 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Local Startup Experiment?
The map on Local Startup Experiment is procedural, produced by the game.
Which settings and rules apply on Local Startup Experiment?
The name of Local Startup Experiment gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on Local Startup Experiment right now?
No players are recorded on Local Startup Experiment at this moment; it is offline, and the last sighting was 13 days 3 hours ago.
How does Local Startup Experiment rank against other Rust servers?
Over the last seven days, Local Startup Experiment recorded enough player hours to reach #15,125 worldwide, placing it in the top 70% of all ranked servers.
Server facts
How reliably does Local Startup Experiment stay online?
Local Startup Experiment is down at the moment; the last recorded contact was 13 days 3 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 14 October 2026 is when Rust Server Trends first recorded it.
Which region does Local Startup Experiment run from?
A region is not published by Local Startup Experiment. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 82.77.118.85:28115.
What build of Rust does Local Startup Experiment use?
Rust network protocol 2634 and build 167781 on Windows is what Local Startup Experiment runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
How often does Local Startup Experiment wipe, and on which days?
On record so far are too few of Local Startup Experiment's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 14 days 6 hours is how long the current world has been running.
Lists and tags
What do the server tags on Local Startup Experiment mean?
The game's server browser reads the tags Local Startup Experiment publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Local Startup Experiment appear?
These Rust Server Trends lists include Local Startup Experiment: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
What steps get you onto Local Startup Experiment?
To join, enter client.connect 82.77.118.85:28115 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.