Rust Server TrendsSeismic network · station log
Recording Stations11,705 Players41,937 Active3,034 Wipes · 3 h101 48 h

Station XX-16685 · no signal

My Rust server | Powered by AMP

Offline 82.64.53.235:28017 checked 27d ago

Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,685
top 70%
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16685 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep1 Oct3 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 565 on average
204/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
123/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
25/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average
14/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
25/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
30/ 225
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on My Rust server | Powered by AMP?

The map on My Rust server | Powered by AMP is procedural, produced by the game.

Which settings and rules apply on My Rust server | Powered by AMP?

No gather rate appears in the name of My Rust server | Powered by AMP. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on My Rust server | Powered by AMP right now?

My Rust server | Powered by AMP is not responding at this moment and is offline, last seen 27 days 23 hours ago.

How does My Rust server | Powered by AMP rank against other Rust servers?

Over the last seven days, My Rust server | Powered by AMP recorded enough player hours to reach #16,685 worldwide, placing it in the top 70% of all ranked servers.

Server details

How reliably does My Rust server | Powered by AMP stay online?

My Rust server | Powered by AMP is down at the moment; the last recorded contact was 27 days 23 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 26 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is My Rust server | Powered by AMP hosted?

No region is published by My Rust server | Powered by AMP. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 82.64.53.235:28017.

Which Rust version is My Rust server | Powered by AMP running?

My Rust server | Powered by AMP is running Rust network protocol 2633 and build 165217 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does My Rust server | Powered by AMP wipe, and on which days?

The rhythm of My Rust server | Powered by AMP cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 32 days 23 hours.

Lists and tags

What do the server tags on My Rust server | Powered by AMP mean?

These are the tags My Rust server | Powered by AMP publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does My Rust server | Powered by AMP appear?

You will find My Rust server | Powered by AMP on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to My Rust server | Powered by AMP?

Enter client.connect 82.64.53.235:28017 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players Slots: 100.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build Game build: 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.