Rust Server TrendsSeismic network · station log
Recording Stations11,704 Players46,860 Active3,181 Wipes · 3 h98 48 h

Station XX-15465 · no signal

My Rust server | Powered by AMP

Offline 82.64.216.59:28015 checked 38d ago

Connect
Players now
0/ 4
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,465
no region published
Last wipe
53d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15465 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 4 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average
237/ 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
162/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average
28/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average
16/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
34/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
45/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on My Rust server | Powered by AMP?

The map on My Rust server | Powered by AMP is procedural, produced by the game.

Which settings and rules apply on My Rust server | Powered by AMP?

No gather rate appears in the name of My Rust server | Powered by AMP. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on My Rust server | Powered by AMP right now?

A reading taken now finds My Rust server | Powered by AMP offline; the most recent activity was 38 days 5 hours ago.

How does My Rust server | Powered by AMP rank against other Rust servers?

The last seven days of player hours place My Rust server | Powered by AMP at #15,465, in the top – of all ranked servers.

Server details

How reliably does My Rust server | Powered by AMP stay online?

My Rust server | Powered by AMP is down at the moment; the last recorded contact was 38 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 20 September 2026 is when Rust Server Trends first recorded it.

Which region does My Rust server | Powered by AMP run from?

Nothing about a region comes from My Rust server | Powered by AMP. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 82.64.216.59:28015.

Which Rust version is My Rust server | Powered by AMP running?

My Rust server | Powered by AMP is running Rust network protocol 2633 and build 164924 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does My Rust server | Powered by AMP run its wipes?

On record so far are too few of My Rust server | Powered by AMP's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 53 days 15 hours.

Tags

What do the server tags on My Rust server | Powered by AMP mean?

These are the tags My Rust server | Powered by AMP publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164924 (Build): Game build: 164924; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does My Rust server | Powered by AMP appear?

You will find My Rust server | Powered by AMP on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to My Rust server | Powered by AMP?

Enter client.connect 82.64.216.59:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs164924,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp4
Max players The server has 4 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs164924
Build Game build: 164924.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.