Station XX-14150 · no signal
EU SOLAR SYSTEM 2X
Offline 82.42.101.121:28015 checked 21d ago
- Players now
- 1/ 149
- 1% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,150
- top 64%
- Last wipe
- 21d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 149 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on EU SOLAR SYSTEM 2X?
Generated by the game, the map on EU SOLAR SYSTEM 2X is procedural, size 3,800 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.
Which settings and rules apply on EU SOLAR SYSTEM 2X?
Its name points to a gather rate of 2x on EU SOLAR SYSTEM 2X. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on EU SOLAR SYSTEM 2X?
No players are recorded on EU SOLAR SYSTEM 2X at this moment; it is offline, and the last sighting was 21 days 14 hours ago.
How does EU SOLAR SYSTEM 2X rank against other Rust servers?
The last seven days of player hours place EU SOLAR SYSTEM 2X at #14,150, in the top 64% of all ranked servers.
Server details
How reliably does EU SOLAR SYSTEM 2X stay online?
As recorded now, EU SOLAR SYSTEM 2X is not reachable, the last contact having been 21 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 8 October 2026.
Where in the world is EU SOLAR SYSTEM 2X hosted?
No region tag comes from EU SOLAR SYSTEM 2X, though the name points to Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 82.42.101.121:28015.
Which Rust version is EU SOLAR SYSTEM 2X running?
Rust network protocol 2634 and build 167058 on Windows is what EU SOLAR SYSTEM 2X runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does EU SOLAR SYSTEM 2X wipe, and on which days?
Too few wipes of EU SOLAR SYSTEM 2X are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 21 days 15 hours is how long the current world has been running.
Lists and tags
What do the server tags on EU SOLAR SYSTEM 2X mean?
The game's server browser reads the tags EU SOLAR SYSTEM 2X publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp149 (Max players): 149 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does EU SOLAR SYSTEM 2X appear?
These Rust Server Trends lists include EU SOLAR SYSTEM 2X: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Join the server
What steps get you onto EU SOLAR SYSTEM 2X?
To join, enter client.connect 82.42.101.121:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.