Rust Server TrendsSeismic network · station log
Recording Stations11,789 Players78,653 Active3,571 Wipes · 3 h243 48 h

Station XX-15276 · no signal

[SGX]

Offline 82.4.182.153:28015 checked 1d ago

Connect
Players now
0/ 75
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,276
top 69%
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15276 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 75 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeakWipe
0123420:0021:0022:00Wiped Wed 28 Oct, 20:17 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
05010015020020:0021:0022:00Wiped Wed 28 Oct, 20:17 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 503 on average
180/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
222/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
643/ 675
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
39/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
748/ 775
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 245 on average
585/ 625
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [SGX]?

Generated by the game, the map on [SGX] is procedural, size 4,500 with seed 1337. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [SGX]?

You will find no gather rate in the name of [SGX]. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on [SGX]?

[SGX] is not responding at this moment and is offline, last seen 24 hours ago. The seven-day average for this server is 0 players.

How does [SGX] rank against other Rust servers?

On player hours for the past week, [SGX] sits at #15,276, which puts it inside the top 69% of every ranked server.

Operator and location

How reliably does [SGX] stay online?

No contact with [SGX] right now, and the last recorded contact was 24 hours ago. Going by the uptime figure it reports, it restarted about 4 minutes ago. Its earliest appearance in the records of Rust Server Trends dates to 28 October 2026.

How well does [SGX] perform under load?

Across the last 48 hours it averaged 167 server fps, with a floor of 167. The world held up to 99,791 entities at its peak, buildings and deployables included. It reached a ceiling of 2,443 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [SGX] run from?

Nothing about a region comes from [SGX]. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 82.4.182.153:28015 is the address it uses.

What build of Rust does [SGX] use?

Rust network protocol 2635 and build 168909 on Windows is what [SGX] runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does [SGX] wipe, and on which days?

On record so far are too few of [SGX]'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 26 hours.

Lists and tags

What do the server tags on [SGX] mean?

These are the tags [SGX] publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [SGX] appear?

You will find [SGX] on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How to join

What steps get you onto [SGX]?

Enter client.connect 82.4.182.153:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players 75 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.