Station XX-16010 · no signal
[EU] Renewal Rust | Test Server 1
Offline 82.39.212.6:25495 checked 26d ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,010
- top 71%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- 6d 14h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 6d 14hThu 5 Nov, 19:00 UTCFW
- 34d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 40 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:56 UTC FW28d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [EU] Renewal Rust | Test Server 1?
The procedural map on [EU] Renewal Rust | Test Server 1 is size 3,000 with seed 1406409190, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [EU] Renewal Rust | Test Server 1?
The name of [EU] Renewal Rust | Test Server 1 gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on [EU] Renewal Rust | Test Server 1 right now?
A reading taken now finds [EU] Renewal Rust | Test Server 1 offline; the most recent activity was 26 days 6 hours ago.
How does [EU] Renewal Rust | Test Server 1 rank against other Rust servers?
On player hours for the past week, [EU] Renewal Rust | Test Server 1 sits at #16,010, which puts it inside the top 71% of every ranked server.
Server details
How reliably does [EU] Renewal Rust | Test Server 1 stay online?
[EU] Renewal Rust | Test Server 1 is down at the moment; the last recorded contact was 26 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 1 October 2026.
Which region does [EU] Renewal Rust | Test Server 1 run from?
The name of [EU] Renewal Rust | Test Server 1 points to Europe, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 82.39.212.6:25495.
What build of Rust does [EU] Renewal Rust | Test Server 1 use?
[EU] Renewal Rust | Test Server 1 is running Rust network protocol 2634 and build 166652 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on [EU] Renewal Rust | Test Server 1?
1 players, on average, was the busiest crowd at its recent wipes. 40 hours after the latest wipe, the crowd peaked.
How often does [EU] Renewal Rust | Test Server 1 wipe, and on which days?
The force wipe is the only wipe [EU] Renewal Rust | Test Server 1 takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 28 days 10 hours.
Tags
What do the server tags on [EU] Renewal Rust | Test Server 1 mean?
The game's server browser reads the tags [EU] Renewal Rust | Test Server 1 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [EU] Renewal Rust | Test Server 1 appear?
These Rust Server Trends lists include [EU] Renewal Rust | Test Server 1: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
What steps get you onto [EU] Renewal Rust | Test Server 1?
Enter client.connect 82.39.212.6:25495 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://nolimit.host/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.