Station EU-15697 · no signal
Development Server
Offline EU 82.232.83.205:28015 checked 32d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,697
- top 67% · #2491 in EU
- Last wipe
- 32d ago
- biweekly schedule
- Next wipe
- 7d 20h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 84% in EU, and #489 of the trio servers (top 82%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on Development Server?
You will find no gather rate in the name of Development Server. You can have up to 3 players in a group (trio). It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Development Server?
A reading taken now finds Development Server offline; the most recent activity was 32 days 1 hours ago.
How does Development Server rank against other Rust servers?
For player hours across the last seven days, Development Server takes #15,697 overall and #2,491 in Europe, inside the top 67% of all ranked servers. The ranking for trio puts it at #489.
Server details
How reliably does Development Server stay online?
No contact with Development Server right now, and the last recorded contact was 32 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 26 September 2026.
Which region does Development Server run from?
The EU tag is how Development Server lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 82.232.83.205:28015 is the address it uses.
What build of Rust does Development Server use?
Development Server is running Rust network protocol 2633 and build 163794 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does Development Server wipe, and on which days?
An estimate from the force wipe gives Development Server's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 32 days 1 hours is how long the current world has been running. Every two weeks it wipes, according to the schedule in its tags.
Tags
What do the server tags on Development Server mean?
The game's server browser reads the tags Development Server publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts3 (Group limit): The team limit is 3; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Development Server appear?
You will find Development Server on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Best trio Rust servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks.
How to join
What steps get you onto Development Server?
To join, enter client.connect 82.232.83.205:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.