Rust Server TrendsSeismic network · station log
Recording Stations11,768 Players60,085 Active3,517 Wipes · 3 h135 48 h

Station EU-15697 · no signal

Development Server

Offline EU 82.232.83.205:28015 checked 32d ago

trio biweekly wipes moddedoxide
Connect
Players now
1/ 50
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,697
top 67% · #2491 in EU
Last wipe
32d ago
biweekly schedule
Next wipe
7d 20h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-15697 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 67% of all ranked servers, top 84% in EU, and #489 of the trio servers (top 82%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rust Planet|VANILLA +|WIPE 28.10 EU · trio · biweekly · 1 on average
0/ 500
Rustafied.com - EU Trio EU · trio · biweekly · 80 on average
30/ 100
CZ/SK #Začátečníci# EU · trio · biweekly · 2 on average
3/ 50
RustSpain.com | EU Trio Mondays EU · trio · weekly · 62 on average
128/ 200
404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 22.10 EU · trio · monthly · 15 on average
1/ 550
404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10 EU · trio · monthly · 15 on average
2/ 550
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Development Server?

You will find no gather rate in the name of Development Server. You can have up to 3 players in a group (trio). It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Development Server?

A reading taken now finds Development Server offline; the most recent activity was 32 days 1 hours ago.

How does Development Server rank against other Rust servers?

For player hours across the last seven days, Development Server takes #15,697 overall and #2,491 in Europe, inside the top 67% of all ranked servers. The ranking for trio puts it at #489.

Server details

How reliably does Development Server stay online?

No contact with Development Server right now, and the last recorded contact was 32 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 26 September 2026.

Which region does Development Server run from?

The EU tag is how Development Server lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 82.232.83.205:28015 is the address it uses.

What build of Rust does Development Server use?

Development Server is running Rust network protocol 2633 and build 163794 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does Development Server wipe, and on which days?

An estimate from the force wipe gives Development Server's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 32 days 1 hours is how long the current world has been running. Every two weeks it wipes, according to the schedule in its tags.

Tags

What do the server tags on Development Server mean?

The game's server browser reads the tags Development Server publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts3 (Group limit): The team limit is 3; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Development Server appear?

You will find Development Server on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Best trio Rust servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks.

How to join

What steps get you onto Development Server?

To join, enter client.connect 82.232.83.205:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^b,EU,gmrust,cs163794,ts3,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slots: 50.
ts3
Group limit The team limit is 3.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs163794
Build The game build is 163794.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.