Station XX-6574 · recording
RustGETON
Online 82.223.35.193:25600 checked 12m ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #6,574
- top 30%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Tue 16:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on RustGETON?
RustGETON runs a procedural map of size 4,000 with seed 1234567890, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on RustGETON?
You will find no gather rate in the name of RustGETON. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on RustGETON right now?
A reading taken now shows 0 players on RustGETON, which has 10 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. Averaged over the last 48 hours, the busiest hour was 16:00 UTC at 2 players.
How does RustGETON rank against other Rust servers?
The last seven days of player hours place RustGETON at #6,574, in the top 30% of all ranked servers.
Operator and location
How reliably does RustGETON stay online?
Right now, you can reach RustGETON. Going by the uptime figure it reports, it restarted about 19 hours ago. Of the 72 hours in the last 3 full days, it was up for 71, or 99% of the time. On 25 October 2026 it was recorded for the first time by Rust Server Trends.
Does RustGETON hold a steady tick rate?
Across the last 48 hours it averaged 30 server fps, with a floor of 30. At its highest, it carried 90,600 entities: buildings, deployables and the world's other contents. Memory use peaked at 2,421 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is RustGETON hosted?
A region is not published by RustGETON. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 82.223.35.193:25600.
Which Rust version is RustGETON running?
RustGETON is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does RustGETON wipe, and on which days?
Too few wipes of RustGETON are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 3 days 7 hours is how long the current world has been running.
Lists and tags
What do the server tags on RustGETON mean?
Tags published by RustGETON and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does RustGETON appear?
You will find RustGETON on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Connecting
What steps get you onto RustGETON?
To join, enter client.connect 82.223.35.193:25600 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.