Station XX-6027 · no signal
DarkAlive Server
Offline 82.208.126.128:28015 checked 11h ago
- Players now
- 0/ 500
- 0% full
- Motion · 24 h
- M0.3▼falling
- −2 players on the day
- 7-day average
- 1
- peak 2
- Rank
- #6,027
- top 27%
- Last wipe
- 9d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 500 slots
- Motion · 24 h
- M0.3▼falling−2 players
- Sharpest hour
- +1into Tue 21:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on DarkAlive Server?
A procedural map runs on DarkAlive Server, generated by the game.
Which settings and rules apply on DarkAlive Server?
No gather rate appears in the name of DarkAlive Server. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on DarkAlive Server right now?
No players are recorded on DarkAlive Server at this moment; it is offline, and the last sighting was 11 hours ago. Across seven days this server recorded an average of 1 players and a peak of 2. Averaged over the last 48 hours, the busiest hour was 14:00 UTC at 2 players.
How does DarkAlive Server rank against other Rust servers?
On player hours for the past week, DarkAlive Server sits at #6,027, which puts it inside the top 27% of every ranked server.
Server details
How reliably does DarkAlive Server stay online?
As recorded now, DarkAlive Server is not reachable, the last contact having been 11 hours ago. It was up 14% of the time across the last 7 full days: 23 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 19 October 2026.
Which region does DarkAlive Server run from?
No region is published by DarkAlive Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 82.208.126.128:28015.
Which Rust version is DarkAlive Server running?
DarkAlive Server is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does DarkAlive Server run its wipes?
The rhythm of DarkAlive Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 9 days 11 hours is how long the current world has been running.
Tags
What do the server tags on DarkAlive Server mean?
Tags published by DarkAlive Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does DarkAlive Server appear?
The Rust Server Trends lists that take in DarkAlive Server are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
How do you connect to DarkAlive Server?
To join, enter client.connect 82.208.126.128:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.