Rust Server TrendsSeismic network · station log
Recording Stations11,801 Players69,381 Active3,608 Wipes · 3 h187 48 h

Station XX-5060 · recording

Local

Online 82.208.123.224:28015 checked 9m ago

Connect
Players now
2/ 500
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#5,060
top 23%
Last wipe
17d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-5060 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 500 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Tue 23:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5219:0003:0011:0019:0003:0011:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 11 Oct, 14:35 UTC17d ago M0.0rising 2 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average
527/ 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
426/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
57/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
59/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
58/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average
161/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Local?

The map on Local is procedural, produced by the game.

Which settings and rules apply on Local?

No gather rate appears in the name of Local. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Local?

2 of the 500 slots on Local are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 2. The last 48 hours show their highest activity at 22:00 UTC, averaging 1 players.

How does Local rank against other Rust servers?

Over the last seven days, Local recorded enough player hours to reach #5,060 worldwide, placing it in the top 23% of all ranked servers.

Server details

How reliably does Local stay online?

Right now, you can reach Local. Of the 168 hours in the last 7 full days, it was up for 83, or 49% of the time. Its earliest appearance in the records of Rust Server Trends dates to 4 October 2026.

Which region does Local run from?

No region is published by Local. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 82.208.123.224:28015.

What build of Rust does Local use?

Local is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Local?

The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 5 hours after the wipe.

On what timetable does Local run its wipes?

Too few wipes of Local are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 17 days 17 hours.

Server tags

What do the server tags on Local mean?

Tags published by Local and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Local appear?

These Rust Server Trends lists include Local: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to Local?

You can connect by pressing F1 in Rust and typing client.connect 82.208.123.224:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp500
Max players 500 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.