Rust Server TrendsSeismic network · station log
Recording Stations11,749 Players55,156 Active3,381 Wipes · 3 h134 48 h

Station XX-13198 · no signal

AAA

Offline 82.203.164.45:28015 checked 35d ago

Connect
Players now
1/ 3
33% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,198
top 60%
Last wipe
36d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13198 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 3 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average
342/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
230/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average
36/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average
29/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average
58/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average
79/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on AAA?

A procedural map runs on AAA, generated by the game.

Which settings and rules apply on AAA?

You will find no gather rate in the name of AAA. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on AAA?

No players are recorded on AAA at this moment; it is offline, and the last sighting was 35 days 9 hours ago.

How does AAA rank against other Rust servers?

The last seven days of player hours place AAA at #13,198, in the top 60% of all ranked servers.

Server facts

How reliably does AAA stay online?

No contact with AAA right now, and the last recorded contact was 35 days 9 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 22 September 2026 is when Rust Server Trends first recorded it.

Where in the world is AAA hosted?

A region is not published by AAA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 82.203.164.45:28015.

What build of Rust does AAA use?

AAA is running Rust network protocol 2633 and build 165217 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does AAA run its wipes?

On record so far are too few of AAA's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 36 days 7 hours is how long the current world has been running.

Lists and tags

What do the server tags on AAA mean?

These are the tags AAA publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp3 (Max players): The server has 3 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does AAA appear?

You will find AAA on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to AAA?

To join, enter client.connect 82.203.164.45:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp3
Max players The server has 3 slots.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.