Rust Server TrendsSeismic network · station log
Recording Stations11,830 Players79,533 Active3,721 Wipes · 3 h259 48 h

Station XX-16269 · no signal

AAA

Offline 82.203.163.148:28015 checked 34d ago

Connect
Players now
0/ 3
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,269
top 71%
Last wipe
36d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16269 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 3 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
566/ 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
418/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average
161/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
51/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average
175/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average
348/ 225
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on AAA?

AAA uses a procedural map, which the game generates.

Which settings and rules apply on AAA?

You will find no gather rate in the name of AAA. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on AAA?

A reading taken now finds AAA offline; the most recent activity was 34 days 3 hours ago.

How does AAA rank against other Rust servers?

On player hours for the past week, AAA sits at #16,269, which puts it inside the top 71% of every ranked server.

Server facts

How reliably does AAA stay online?

AAA is down at the moment; the last recorded contact was 34 days 3 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 25 September 2026.

Where in the world is AAA hosted?

No region is published by AAA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 82.203.163.148:28015.

What build of Rust does AAA use?

Rust network protocol 2633 and build 165217 on Windows is what AAA runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does AAA wipe, and on which days?

On record so far are too few of AAA's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 36 days 22 hours is how long the current world has been running.

Lists and tags

What do the server tags on AAA mean?

Tags published by AAA and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp3 (Max players): 3 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does AAA appear?

You will find AAA on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto AAA?

You can connect by pressing F1 in Rust and typing client.connect 82.203.163.148:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp3
Max players 3 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.