Station XX-9257 · no signal
Server name on in-game server list
Offline 82.20.126.87:28015 checked 14h ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #9,257
- top 42%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Tue 15:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 17.6 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 10:24 UTC27d ago | M0.0▲rising | 1 | – | running | 0 | |
| Mon 14 Sep, 19:30 UTC44d ago | – | – | – | – | 17.6 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Server name on in-game server list?
A procedural map runs on Server name on in-game server list, generated by the game.
Which settings and rules apply on Server name on in-game server list?
No gather rate appears in the name of Server name on in-game server list. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on Server name on in-game server list?
Server name on in-game server list is not responding at this moment and is offline, last seen 14 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1. Averaged over the last 48 hours, the busiest hour was 14:00 UTC at 0 players.
How does Server name on in-game server list rank against other Rust servers?
The last seven days of player hours place Server name on in-game server list at #9,257, in the top 42% of all ranked servers.
Server details
How reliably does Server name on in-game server list stay online?
Server name on in-game server list is down at the moment; the last recorded contact was 14 hours ago. 45 of 168 hours in the last 7 full days were up time, 27% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Which region does Server name on in-game server list run from?
No region is published by Server name on in-game server list. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 82.20.126.87:28015 is the address it uses.
Which Rust version is Server name on in-game server list running?
On Windows, Server name on in-game server list runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on Server name on in-game server list?
1 players, on average, was the busiest crowd at its recent wipes. 7 hours after the latest wipe, the crowd peaked.
How often does Server name on in-game server list wipe, and on which days?
Too few wipes of Server name on in-game server list are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 27 days.
Tags
What do the server tags on Server name on in-game server list mean?
These are the tags Server name on in-game server list publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Server name on in-game server list appear?
These Rust Server Trends lists include Server name on in-game server list: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto Server name on in-game server list?
To join, enter client.connect 82.20.126.87:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.