Station XX-2967 · recording
Vladivostok [24/7] Server #2 [Classic]
Online 82.162.62.12:28017 checked 10m ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M0.3▼falling
- −2 players on the day
- 7-day average
- 1
- peak 5
- Rank
- #2,967
- top 13%
- Last wipe
- 6d ago
- weekly schedule
- Next wipe
- 20h
- Thu 29 Oct, 23:07 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M0.3▼falling−2 players
- Sharpest hour
- −2into Tue 13:00 UTC
- Peak · 48 h
- 4most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers, and #182 of the quad servers (top 22%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 23:07 UTC, in 20h. Every Thursday at 23:07 UTC · medium confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 4players, last three wipes
- crowd held
- 33%else halves by day 5
Coming wipes
- 20hThu 29 Oct, 23:07 UTC
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 14d 20hThu 12 Nov, 23:07 UTC
- 21d 20hThu 19 Nov, 23:07 UTC
- 28d 20hThu 26 Nov, 23:07 UTC
- 35d 16hThu 3 Dec, 19:00 UTCFW
- 42d 20hThu 10 Dec, 23:07 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 38 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 23:07 UTC6d ago | M0.6▲rising | 5 | – | running | 1 | |
| Thu 15 Oct, 23:07 UTC13d ago | M0.5▲rising | 3 | held half | 7 days | 0 | |
| Thu 8 Oct, 23:07 UTC20d ago | M0.5▲rising | 3 | halved by day 6 | 7 days | 0 | |
| Thu 1 Oct, 18:46 UTC FW27d ago | M0.6▲rising | 4 | halved by day 4 | 7.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Vladivostok [24/7] Server #2 [Classic]?
Generated by the game, the map on Vladivostok [24/7] Server #2 [Classic] is procedural, size 3,000 with seed 26982. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Vladivostok [24/7] Server #2 [Classic]?
The name of Vladivostok [24/7] Server #2 [Classic] gives no gather rate. You can have up to 4 players in a group (quad). It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on Vladivostok [24/7] Server #2 [Classic]?
A reading taken now shows 1 players on Vladivostok [24/7] Server #2 [Classic], which has 50 slots. The seven-day average is 1 players, with a peak of 5. Averaged over the last 48 hours, the busiest hour was 11:00 UTC at 4 players.
How does Vladivostok [24/7] Server #2 [Classic] rank against other Rust servers?
Over the last seven days, Vladivostok [24/7] Server #2 [Classic] recorded enough player hours to reach #2,967 worldwide, placing it in the top 13% of all ranked servers. Within quad, it places #182.
Server details
How reliably does Vladivostok [24/7] Server #2 [Classic] stay online?
Right now, you can reach Vladivostok [24/7] Server #2 [Classic]. Its reported uptime points to a restart about 5 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 26 September 2026 is when Rust Server Trends first recorded it.
How well does Vladivostok [24/7] Server #2 [Classic] perform under load?
Its average server fps over the last 48 hours was 122, and it never dropped below 93. The world held up to 47,840 entities at its peak, buildings and deployables included. Its highest memory use was 2,015 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is Vladivostok [24/7] Server #2 [Classic] hosted?
A region is not published by Vladivostok [24/7] Server #2 [Classic]. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 82.162.62.12:28017.
Which Rust version is Vladivostok [24/7] Server #2 [Classic] running?
Rust network protocol 2635 and build 168909 on Linux is what Vladivostok [24/7] Server #2 [Classic] runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on Vladivostok [24/7] Server #2 [Classic]?
The recent wipes averaged a busiest count of 4 players. The peak on the most recent wipe came 38 hours after the wipe. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. It fell under half by day 5 in the wipes where it didn't hold.
On what timetable does Vladivostok [24/7] Server #2 [Classic] run its wipes?
every Thursday at 23:07 UTC is how Vladivostok [24/7] Server #2 [Classic] wipes. The date of its next wipe is Thursday 29 October at 23:07 UTC. The present world dates from 6 days 3 hours. The tags it publishes carry a weekly wipe schedule.
Server tags
What do the server tags on Vladivostok [24/7] Server #2 [Classic] mean?
These are the tags Vladivostok [24/7] Server #2 [Classic] publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts4 (Group limit): Each team can hold up to 4; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^w (Weekly): The server wipes every week; ^o (Oxide): A plugin framework, Oxide (uMod), runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Vladivostok [24/7] Server #2 [Classic] appear?
These Rust Server Trends lists include Vladivostok [24/7] Server #2 [Classic]: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.
Connecting
What steps get you onto Vladivostok [24/7] Server #2 [Classic]?
To join, enter client.connect 82.162.62.12:28017 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://m.vk.com/vlrust is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
