Rust Server TrendsSeismic network · station log
Recording Stations11,637 Players32,508 Active2,805 Wipes · 3 h70 48 h

Station XX-15349 · recording

Vladivostok [24/7] Server #1 [Classic]

Online 82.162.62.12:28015 checked 6m ago

quad
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
75d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15349 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #633 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP Wipes EU · quad · monthly · 127 on average
54/ 250
[LATAM] VAINILLA Solo/Duo/Trio/Quad | 28/10 Wipe SA · quad · weekly · 113 on average
189/ 270
[TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar için EU · quad · monthly · 83 on average
44/ 350
WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED NA · quad · weekly · 55 on average
29/ 200
[JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours EA · quad · weekly · 44 on average
0/ 165
Cali.gg | No KOS | Noob Friendly | Active Admins NA · quad · biweekly · 30 on average
12/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Vladivostok [24/7] Server #1 [Classic]?

Vladivostok [24/7] Server #1 [Classic] uses a procedural map, which the game generates.

Which settings and rules apply on Vladivostok [24/7] Server #1 [Classic]?

You will find no gather rate in the name of Vladivostok [24/7] Server #1 [Classic]. You can have up to 4 players in a group (quad). survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on Vladivostok [24/7] Server #1 [Classic]?

At this moment, Vladivostok [24/7] Server #1 [Classic] records 0 players across 100 slots. The population averaged 0 players over the past week.

How does Vladivostok [24/7] Server #1 [Classic] rank against other Rust servers?

Over the last seven days, Vladivostok [24/7] Server #1 [Classic] recorded enough player hours to reach #15,349 worldwide, placing it in the top 69% of all ranked servers. The ranking for quad puts it at #633.

Operator and location

How reliably does Vladivostok [24/7] Server #1 [Classic] stay online?

Right now, you can reach Vladivostok [24/7] Server #1 [Classic]. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Where in the world is Vladivostok [24/7] Server #1 [Classic] hosted?

Nothing about a region comes from Vladivostok [24/7] Server #1 [Classic]. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 82.162.62.12:28015.

What build of Rust does Vladivostok [24/7] Server #1 [Classic] use?

On Linux, Vladivostok [24/7] Server #1 [Classic] runs Rust network protocol 2632 and build 160556. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does Vladivostok [24/7] Server #1 [Classic] run its wipes?

On record so far are too few of Vladivostok [24/7] Server #1 [Classic]'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 75 days 21 hours is how long the current world has been running.

Tags

What do the server tags on Vladivostok [24/7] Server #1 [Classic] mean?

Tags published by Vladivostok [24/7] Server #1 [Classic] and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts4 (Group limit): Each team can hold up to 4; v2632 (Protocol): Your game needs to be on protocol 2632 to join; cs160556 (Build): Game build: 160556; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Vladivostok [24/7] Server #1 [Classic] appear?

The Rust Server Trends lists that take in Vladivostok [24/7] Server #1 [Classic] are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: Quad.

Connecting

How do you connect to Vladivostok [24/7] Server #1 [Classic]?

To join, enter client.connect 82.162.62.12:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2632,gmrust,cs160556,ts4

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players 100 slots are available.
ts4
Group limit Each team can hold up to 4.
v2632
Protocol Your game needs to be on protocol 2632 to join.
cs160556
Build Game build: 160556.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.