Station XX-15349 · recording
Vladivostok [24/7] Server #1 [Classic]
Online 82.162.62.12:28015 checked 6m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69%
- Last wipe
- 75d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #633 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Vladivostok [24/7] Server #1 [Classic]?
Vladivostok [24/7] Server #1 [Classic] uses a procedural map, which the game generates.
Which settings and rules apply on Vladivostok [24/7] Server #1 [Classic]?
You will find no gather rate in the name of Vladivostok [24/7] Server #1 [Classic]. You can have up to 4 players in a group (quad). survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on Vladivostok [24/7] Server #1 [Classic]?
At this moment, Vladivostok [24/7] Server #1 [Classic] records 0 players across 100 slots. The population averaged 0 players over the past week.
How does Vladivostok [24/7] Server #1 [Classic] rank against other Rust servers?
Over the last seven days, Vladivostok [24/7] Server #1 [Classic] recorded enough player hours to reach #15,349 worldwide, placing it in the top 69% of all ranked servers. The ranking for quad puts it at #633.
Operator and location
How reliably does Vladivostok [24/7] Server #1 [Classic] stay online?
Right now, you can reach Vladivostok [24/7] Server #1 [Classic]. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Where in the world is Vladivostok [24/7] Server #1 [Classic] hosted?
Nothing about a region comes from Vladivostok [24/7] Server #1 [Classic]. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 82.162.62.12:28015.
What build of Rust does Vladivostok [24/7] Server #1 [Classic] use?
On Linux, Vladivostok [24/7] Server #1 [Classic] runs Rust network protocol 2632 and build 160556. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
On what timetable does Vladivostok [24/7] Server #1 [Classic] run its wipes?
On record so far are too few of Vladivostok [24/7] Server #1 [Classic]'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 75 days 21 hours is how long the current world has been running.
Tags
What do the server tags on Vladivostok [24/7] Server #1 [Classic] mean?
Tags published by Vladivostok [24/7] Server #1 [Classic] and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts4 (Group limit): Each team can hold up to 4; v2632 (Protocol): Your game needs to be on protocol 2632 to join; cs160556 (Build): Game build: 160556; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Vladivostok [24/7] Server #1 [Classic] appear?
The Rust Server Trends lists that take in Vladivostok [24/7] Server #1 [Classic] are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: Quad.
Connecting
How do you connect to Vladivostok [24/7] Server #1 [Classic]?
To join, enter client.connect 82.162.62.12:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.