Station EU-16408 · no signal
EU | RUST | DEV
Offline EU 82.153.70.122:28015 checked 28d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,408
- top 69% · #2525 in EU
- Last wipe
- 41d ago
- monthly schedule
- Next wipe
- 6d 21h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 6d 21hThu 5 Nov, 19:00 UTCFW
- 34d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 18 Sep, 18:24 UTC41d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on EU | RUST | DEV?
The procedural map on EU | RUST | DEV is size 5,952 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Custom Map.
Which settings and rules apply on EU | RUST | DEV?
You will find no gather rate in the name of EU | RUST | DEV. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on EU | RUST | DEV?
No players are recorded on EU | RUST | DEV at this moment; it is offline, and the last sighting was 28 days 7 hours ago.
How does EU | RUST | DEV rank against other Rust servers?
For player hours across the last seven days, EU | RUST | DEV takes #16,408 overall and #2,525 in Europe, inside the top 69% of all ranked servers.
Operator and location
How reliably does EU | RUST | DEV stay online?
EU | RUST | DEV is down at the moment; the last recorded contact was 28 days 7 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
Where in the world is EU | RUST | DEV hosted?
In Europe EU | RUST | DEV lists itself, with the tag EU. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 82.153.70.122:28015 is the address it uses.
What build of Rust does EU | RUST | DEV use?
Rust network protocol 2633 and build 165217 on Linux is what EU | RUST | DEV runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on EU | RUST | DEV?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
On what timetable does EU | RUST | DEV run its wipes?
The force wipe is the only wipe EU | RUST | DEV takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 41 days 3 hours. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on EU | RUST | DEV mean?
Tags published by EU | RUST | DEV and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does EU | RUST | DEV appear?
These Rust Server Trends lists include EU | RUST | DEV: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
What steps get you onto EU | RUST | DEV?
You can connect by pressing F1 in Rust and typing client.connect 82.153.70.122:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://www.4noobs.co/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
