Rust Server TrendsSeismic network · station log
Recording Stations11,881 Players89,789 Active4,026 Wipes · 3 h159 48 h

Station XX-14412 · no signal

My Awesome Rust Server

Offline 82.152.141.88:28015 checked 27d ago

Connect
Players now
1/ 50
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,412
top 60%
Last wipe
–
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14412 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average
789/ 825
Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average
47/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average
122/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average
404/ 500
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
260/ 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average
186/ 300
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on My Awesome Rust Server?

A procedural map runs on My Awesome Rust Server, generated by the game.

Which settings and rules apply on My Awesome Rust Server?

No gather rate appears in the name of My Awesome Rust Server. No group limit is published. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on My Awesome Rust Server?

My Awesome Rust Server is not responding at this moment and is offline, last seen 27 days 6 hours ago.

How does My Awesome Rust Server rank against other Rust servers?

On player hours for the past week, My Awesome Rust Server sits at #14,412, which puts it inside the top 60% of every ranked server.

Server facts

How reliably does My Awesome Rust Server stay online?

As recorded now, My Awesome Rust Server is not reachable, the last contact having been 27 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 30 September 2026 is when Rust Server Trends first recorded it.

Which region does My Awesome Rust Server run from?

Nothing about a region comes from My Awesome Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 82.152.141.88:28015 is the address it uses.

Which Rust version is My Awesome Rust Server running?

Rust network protocol 1289 on Windows is what My Awesome Rust Server runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does My Awesome Rust Server run its wipes?

On record so far are too few of My Awesome Rust Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC.

Server tags

What do the server tags on My Awesome Rust Server mean?

These are the tags My Awesome Rust Server publishes for the browser to read: mp50 (Max players): The server has 50 slots; v1289 (Protocol): To connect, your game must be on the same protocol, 1289; procsd12345 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin; procsz4000 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does My Awesome Rust Server appear?

The Rust Server Trends lists that take in My Awesome Rust Server are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.

Connecting

How do you connect to My Awesome Rust Server?

To join, enter client.connect 82.152.141.88:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,v1289,procsd12345,procsz4000

Game

mp50
Max players The server has 50 slots.
v1289
Protocol To connect, your game must be on the same protocol, 1289.

Other

procsd12345
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.
procsz4000
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.