Rust Server TrendsSeismic network · station log
Recording Stations11,645 Players42,938 Active3,029 Wipes · 3 h91 48 h

Station XX-13637 · no signal

CatDevblog 266 | x5

Offline 81.91.186.215:28015 checked 18d ago

5x modded
Connect
Players now
1/ 50
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,637
top 62%
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-13637 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct13 Oct14 Oct16 Oct18 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 10 Oct, 05:48 UTC19d ago M0.0steady 1 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
MRAZ RUST [ X5/X10 | NOLIMIT | LOOT+ | KITS ] 27.10 EU · groups of 1000+ · 5x · 121 on average
107/ 250
HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10x NA · groups of 8+ · 5x · monthly · 116 on average
90/ 150
[EU/TR] Suayip 5x NO LIMIT | Loot X5 | TP | Home | Kit EU · groups of 100+ · 5x · 86 on average
52/ 300
WARBANDITS.GG EU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE EU · groups of 40+ · 5x · weekly · 79 on average
24/ 200
AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10x NA · groups of 8+ · 5x · monthly · 75 on average
42/ 150
Atlas - EU 5x | No BPs | Kits EU · groups of 20+ · 5x · weekly · 63 on average
43/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on CatDevblog 266 | x5?

The map on CatDevblog 266 | x5 is procedural, produced by the game.

Which settings and rules apply on CatDevblog 266 | x5?

5x gather is what CatDevblog 266 | x5 runs, judging by its name. No group limit is published. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The server has VAC off, Valve's anti-cheat.

Live population

What is the current population on CatDevblog 266 | x5?

A reading taken now finds CatDevblog 266 | x5 offline; the most recent activity was 18 days 2 hours ago.

How does CatDevblog 266 | x5 rank against other Rust servers?

The last seven days of player hours place CatDevblog 266 | x5 at #13,637, in the top 62% of all ranked servers.

Server details

How reliably does CatDevblog 266 | x5 stay online?

As recorded now, CatDevblog 266 | x5 is not reachable, the last contact having been 18 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 9 October 2026.

Which region does CatDevblog 266 | x5 run from?

A region is not published by CatDevblog 266 | x5. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 81.91.186.215:28015.

What build of Rust does CatDevblog 266 | x5 use?

Rust network protocol 2388 and build 81925 on Windows is what CatDevblog 266 | x5 runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on CatDevblog 266 | x5?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

On what timetable does CatDevblog 266 | x5 run its wipes?

On record so far are too few of CatDevblog 266 | x5's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 20 days 2 hours.

Lists and tags

What do the server tags on CatDevblog 266 | x5 mean?

The game's server browser reads the tags CatDevblog 266 | x5 publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; v2388 (Protocol): Your game needs to be on protocol 2388 to join; cs81925 (Build): Game build: 81925; ptrak (Networking): Network layer: RakNet, the standard for Rust; oxide (Oxide): A plugin framework, Oxide (uMod), runs here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; h1566a528 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does CatDevblog 266 | x5 appear?

The Rust Server Trends lists that take in CatDevblog 266 | x5 are: 5x Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Gather rate: 5x.

Connecting

What steps get you onto CatDevblog 266 | x5?

To join, enter client.connect 81.91.186.215:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,v2388,h1566a528,stok,gmrust,cs81925,oxide,modded

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players 50 slots are available.
v2388
Protocol Your game needs to be on protocol 2388 to join.
cs81925
Build Game build: 81925.
ptrak
Networking Network layer: RakNet, the standard for Rust.

Mods and access

oxide
Oxide A plugin framework, Oxide (uMod), runs here.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Other

h1566a528
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.
stok
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.