Rust Server TrendsSeismic network · station log
Recording Stations11,706 Players60,014 Active3,275 Wipes · 3 h160 48 h

Station XX-7576 · no signal

[RU] Kalashnikov | Vanilla | Weelky | X2

Offline 81.88.215.83:35400 checked 1d ago

2x moddedoxide
Connect
Players now
0/ 123
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#7,576
top 34%
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-7576 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 123 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123401:0004:0007:0010:0013:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040001:0004:0007:0010:0013:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 19:09 UTC7d ago M0.0rising 2 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 805 on average
298/ 350
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 624 on average
783/ 825
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 355 on average
353/ 395
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 338 on average
218/ 270
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 319 on average
19/ 1000
Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 303 on average
425/ 500
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [RU] Kalashnikov | Vanilla | Weelky | X2?

Generated by the game, the map on [RU] Kalashnikov | Vanilla | Weelky | X2 is procedural, size 4,500 with seed 4500. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [RU] Kalashnikov | Vanilla | Weelky | X2?

Its name points to a gather rate of 2x on [RU] Kalashnikov | Vanilla | Weelky | X2. Up to 99 players can be in a group. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on [RU] Kalashnikov | Vanilla | Weelky | X2 right now?

[RU] Kalashnikov | Vanilla | Weelky | X2 is not responding at this moment and is offline, last seen 32 hours ago. Across seven days this server recorded an average of 0 players and a peak of 2.

How does [RU] Kalashnikov | Vanilla | Weelky | X2 rank against other Rust servers?

Over the last seven days, [RU] Kalashnikov | Vanilla | Weelky | X2 recorded enough player hours to reach #7,576 worldwide, placing it in the top 34% of all ranked servers.

Operator and location

How reliably does [RU] Kalashnikov | Vanilla | Weelky | X2 stay online?

As recorded now, [RU] Kalashnikov | Vanilla | Weelky | X2 is not reachable, the last contact having been 32 hours ago. Going by the uptime figure it reports, it restarted about 5 hours ago. It was up 82% of the time across the last 7 full days: 137 of 168 hours. On 15 October 2026 it was recorded for the first time by Rust Server Trends.

Does [RU] Kalashnikov | Vanilla | Weelky | X2 hold a steady tick rate?

Across the last 48 hours it averaged 236 server fps, with a floor of 227. The world held up to 119,511 entities at its peak, buildings and deployables included. Memory use peaked at 3,051 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [RU] Kalashnikov | Vanilla | Weelky | X2 run from?

No region tag comes from [RU] Kalashnikov | Vanilla | Weelky | X2, though the name points to Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 81.88.215.83:35400.

What build of Rust does [RU] Kalashnikov | Vanilla | Weelky | X2 use?

[RU] Kalashnikov | Vanilla | Weelky | X2 is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on [RU] Kalashnikov | Vanilla | Weelky | X2?

On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 3 hours after the wipe.

How often does [RU] Kalashnikov | Vanilla | Weelky | X2 wipe, and on which days?

On record so far are too few of [RU] Kalashnikov | Vanilla | Weelky | X2's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 7 days 5 hours.

Lists and tags

What do the server tags on [RU] Kalashnikov | Vanilla | Weelky | X2 mean?

The game's server browser reads the tags [RU] Kalashnikov | Vanilla | Weelky | X2 publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp123 (Max players): Slots: 123; ts99 (Group limit): Each team can hold up to 99; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [RU] Kalashnikov | Vanilla | Weelky | X2 appear?

The Rust Server Trends lists that take in [RU] Kalashnikov | Vanilla | Weelky | X2 are: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Who is behind [RU] Kalashnikov | Vanilla | Weelky | X2?

The kalashnikovrust.ru hostname [RU] Kalashnikov | Vanilla | Weelky | X2 publishes is used by no other server we track.

Join the server

How do you connect to [RU] Kalashnikov | Vanilla | Weelky | X2?

Enter client.connect 81.88.215.83:35400 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://kalashnikovrust.ru/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp123,ptrak,$r?,v2635,gmvanilla,cs168909,ts99,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp123
Max players Slots: 123.
ts99
Group limit Each team can hold up to 99.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.