Rust Server TrendsSeismic network · station log
Recording Stations11,722 Players62,389 Active3,280 Wipes · 3 h180 48 h

Station XX-12972 · no signal

BoltonKing Private

Offline 81.79.139.165:28015 checked 12d ago

Connect
Players now
1/ 3
33% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,972
top 59%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-12972 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 3 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct8 Oct12 Oct16 Oct20 Oct24 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 495 on average
99/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
122/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
442/ 575
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
23/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
507/ 650
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
416/ 525
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on BoltonKing Private?

The procedural map on BoltonKing Private is size 4,000 with seed 1126848701, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on BoltonKing Private?

You will find no gather rate in the name of BoltonKing Private. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on BoltonKing Private right now?

A reading taken now finds BoltonKing Private offline; the most recent activity was 12 days 9 hours ago.

How does BoltonKing Private rank against other Rust servers?

Over the last seven days, BoltonKing Private recorded enough player hours to reach #12,972 worldwide, placing it in the top 59% of all ranked servers.

Operator and location

How reliably does BoltonKing Private stay online?

BoltonKing Private is down at the moment; the last recorded contact was 12 days 9 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 4 October 2026.

Where in the world is BoltonKing Private hosted?

No region is published by BoltonKing Private. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 81.79.139.165:28015.

Which Rust version is BoltonKing Private running?

Rust network protocol 2634 and build 167781 on Linux is what BoltonKing Private runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does BoltonKing Private run its wipes?

On record so far are too few of BoltonKing Private's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 25 days 10 hours.

Tags

What do the server tags on BoltonKing Private mean?

Tags published by BoltonKing Private and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp3 (Max players): Slots: 3; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does BoltonKing Private appear?

These Rust Server Trends lists include BoltonKing Private: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to BoltonKing Private?

To join, enter client.connect 81.79.139.165:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp3
Max players Slots: 3.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.