Rust Server TrendsSeismic network · station log
Recording Stations11,620 Players32,393 Active2,767 Wipes · 3 h69 48 h

Station FR-15123 · no signal

Static Rust

Offline 81.26.74.29:28195 checked 12d ago

Connect
Players now
0/ 16
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,123
top 70%
Last wipe
160d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station FR-15123 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 16 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 542 on average
147/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
130/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
15/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 283 on average
18/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
15/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average
45/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Static Rust?

Static Rust runs a procedural map of size 2,000 with seed 179101991, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Static Rust?

The name of Static Rust gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on Static Rust?

No players are recorded on Static Rust at this moment; it is offline, and the last sighting was 12 days 7 hours ago.

How does Static Rust rank against other Rust servers?

On player hours for the past week, Static Rust sits at #15,123, which puts it inside the top 70% of every ranked server.

Server details

How reliably does Static Rust stay online?

Static Rust is down at the moment; the last recorded contact was 12 days 7 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Where in the world is Static Rust hosted?

Its region code is fra, and Static Rust publishes no region. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 81.26.74.29:28195 is the address it uses.

Which Rust version is Static Rust running?

On Windows, Static Rust runs Rust network protocol 2623 and build 150564. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does Static Rust wipe, and on which days?

On record so far are too few of Static Rust's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 160 days 15 hours is how long the current world has been running.

Lists and tags

What do the server tags on Static Rust mean?

Tags published by Static Rust and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp16 (Max players): The server has 16 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2623 (Protocol): Game protocol 2623: to join, your game must match this version; cs150564 (Build): Game build: 150564; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rfra (Region code): You'll see it listed with the region code fra. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Static Rust appear?

The Rust Server Trends lists that take in Static Rust are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to Static Rust?

Enter client.connect 81.26.74.29:28195 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp16,ptrak,$rfra,v2623,gmrust,cs150564,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp16
Max players The server has 16 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2623
Protocol Game protocol 2623: to join, your game must match this version.
cs150564
Build Game build: 150564.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$rfra
Region code You'll see it listed with the region code fra.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.