Rust Server TrendsSeismic network · station log
Recording Stations11,636 Players31,247 Active2,768 Wipes · 3 h72 48 h

Station XX-15351 · recording

Rust Server

Online 81.26.74.29:28135 checked 11m ago

Connect
Players now
0/ 16
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,351
top 69%
Last wipe
65d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15351 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 16 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123405:0009:0014:0019:0000:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020005:0009:0014:0019:0000:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 542 on average
144/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
132/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
15/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 283 on average
22/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
12/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average
49/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rust Server?

Rust Server runs a procedural map of size 2,000 with seed 6738, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Rust Server?

No gather rate appears in the name of Rust Server. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on Rust Server right now?

At this moment, Rust Server records 0 players across 16 slots. The population averaged 0 players over the past week.

How does Rust Server rank against other Rust servers?

On player hours for the past week, Rust Server sits at #15,351, which puts it inside the top 69% of every ranked server.

Operator and location

How reliably does Rust Server stay online?

Right now, you can reach Rust Server. The uptime it reports puts its last restart about 7 days 16 hours ago. It was up 35% of the time across the last 7 full days: 58 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does Rust Server hold a steady tick rate?

Its average server fps over the last 48 hours was 120, and it never dropped below 120. Buildings, deployables and all the rest of the world's entities brought it to a high of 12,586. Memory use peaked at 1,213 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does Rust Server run from?

No region is published by Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 81.26.74.29:28135.

Which Rust version is Rust Server running?

Rust Server is running Rust network protocol 2632 and build 161125 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does Rust Server wipe, and on which days?

Too few wipes of Rust Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 65 days 20 hours.

Tags

What do the server tags on Rust Server mean?

The game's server browser reads the tags Rust Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp16 (Max players): Slots: 16; ts8 (Group limit): This uses the game default of 8 per team; v2632 (Protocol): Game protocol 2632: to join, your game must match this version; cs161125 (Build): It runs game build 161125; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rust Server appear?

The Rust Server Trends lists that take in Rust Server are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to Rust Server?

Enter client.connect 81.26.74.29:28135 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp16,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp16
Max players Slots: 16.
ts8
Group limit This uses the game default of 8 per team.
v2632
Protocol Game protocol 2632: to join, your game must match this version.
cs161125
Build It runs game build 161125.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.