Rust Server TrendsSeismic network · station log
Recording Stations11,706 Players60,014 Active3,275 Wipes · 3 h128 48 h

Station XX-15817 · no signal

EU | LiveStock

Offline 81.249.142.155:28015 checked 19d ago

Connect
Players now
0/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,817
top 72%
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15817 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 491 on average
84/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
115/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average
397/ 450
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
21/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
476/ 525
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average
362/ 425
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on EU | LiveStock?

The map on EU | LiveStock is procedural, produced by the game.

Which settings and rules apply on EU | LiveStock?

You will find no gather rate in the name of EU | LiveStock. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on EU | LiveStock?

No players are recorded on EU | LiveStock at this moment; it is offline, and the last sighting was 19 days 17 hours ago.

How does EU | LiveStock rank against other Rust servers?

On player hours for the past week, EU | LiveStock sits at #15,817, which puts it inside the top 72% of every ranked server.

Server details

How reliably does EU | LiveStock stay online?

As recorded now, EU | LiveStock is not reachable, the last contact having been 19 days 17 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 10 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does EU | LiveStock run from?

The name of EU | LiveStock points to Europe, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 81.249.142.155:28015.

What build of Rust does EU | LiveStock use?

On Linux, EU | LiveStock runs Rust network protocol 2634 and build 167398. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does EU | LiveStock run its wipes?

On record so far are too few of EU | LiveStock's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 19 days 17 hours is how long the current world has been running.

Lists and tags

What do the server tags on EU | LiveStock mean?

The game's server browser reads the tags EU | LiveStock publishes: gmrust (Game mode): Survival in standard Rust; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does EU | LiveStock appear?

These Rust Server Trends lists include EU | LiveStock: EU Rust servers and Rust community servers without the side modes. On the server list, the filters it matches are: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto EU | LiveStock?

To join, enter client.connect 81.249.142.155:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp500
Max players The server has 500 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167398
Build Game build: 167398.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.