Station XX-15253 · no signal
HITLY | MAIN
Offline 81.235.206.47:28015 checked 21d ago
- Players now
- 1/ 222
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,253
- top 69%
- Last wipe
- 21d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 222 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 7 Oct, 20:09 UTC21d ago | M0.0■steady | 1 | – | running | 1 | |
| Tue 6 Oct, 20:18 UTC22d ago | M0.3▲rising | 2 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on HITLY | MAIN?
The procedural map on HITLY | MAIN is size 2,000 with seed 42342123, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on HITLY | MAIN?
The name of HITLY | MAIN gives no gather rate. No group limit is published. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Anti-cheat is off: VAC, from Valve.
Player counts
What is the current population on HITLY | MAIN?
No players are recorded on HITLY | MAIN at this moment; it is offline, and the last sighting was 21 days 22 hours ago.
How does HITLY | MAIN rank against other Rust servers?
The last seven days of player hours place HITLY | MAIN at #15,253, in the top 69% of all ranked servers.
Operator and location
How reliably does HITLY | MAIN stay online?
As recorded now, HITLY | MAIN is not reachable, the last contact having been 21 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 6 October 2026 is when Rust Server Trends first recorded it.
Which region does HITLY | MAIN run from?
No region is published by HITLY | MAIN. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 81.235.206.47:28015.
Which Rust version is HITLY | MAIN running?
HITLY | MAIN is running Rust network protocol 2519 and build 92566 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on HITLY | MAIN?
On average, the busiest point of its recent wipes drew 2 players. 1 hours into the latest wipe, the crowd reached its peak.
On what timetable does HITLY | MAIN run its wipes?
Too few wipes of HITLY | MAIN are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 21 days 23 hours is how long the current world has been running.
Lists and tags
What do the server tags on HITLY | MAIN mean?
The game's server browser reads the tags HITLY | MAIN publishes: gmrust (Game mode): Survival in standard Rust; mp222 (Max players): The server has 222 slots; v2519 (Protocol): To connect, your game must be on the same protocol, 2519; cs92566 (Build): Game build: 92566; ptrak (Networking): Network layer: RakNet, the standard for Rust; h9d6a19e7 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does HITLY | MAIN appear?
You will find HITLY | MAIN on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.
Connecting
How do you connect to HITLY | MAIN?
You can connect by pressing F1 in Rust and typing client.connect 81.235.206.47:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.