Rust Server TrendsSeismic network · station log
Recording Stations11,762 Players65,727 Active3,483 Wipes · 3 h193 48 h

Station XX-15491 · no signal

SHARK RUST

Offline 81.228.156.241:28015 checked 36d ago

Connect
Players now
0/ 1
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,491
top 69%
Last wipe
36d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15491 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
513/ 525
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
380/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
49/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
49/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
54/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average
167/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on SHARK RUST?

Generated by the game, the map on SHARK RUST is procedural, size 3,500 with seed 347895234. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on SHARK RUST?

You will find no gather rate in the name of SHARK RUST. No group limit is published. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC off, Valve's anti-cheat.

Player counts

What is the current population on SHARK RUST?

No players are recorded on SHARK RUST at this moment; it is offline, and the last sighting was 36 days 16 hours ago.

How does SHARK RUST rank against other Rust servers?

The last seven days of player hours place SHARK RUST at #15,491, in the top 69% of all ranked servers.

Server details

How reliably does SHARK RUST stay online?

SHARK RUST is down at the moment; the last recorded contact was 36 days 16 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 22 September 2026.

Which region does SHARK RUST run from?

No region is published by SHARK RUST. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 81.228.156.241:28015.

Which Rust version is SHARK RUST running?

On Windows, SHARK RUST runs Rust network protocol 2511 and build 89476. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does SHARK RUST wipe, and on which days?

The rhythm of SHARK RUST cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 36 days 17 hours.

Lists and tags

What do the server tags on SHARK RUST mean?

The game's server browser reads the tags SHARK RUST publishes: gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): Slots: 1; v2511 (Protocol): Game protocol 2511: to join, your game must match this version; cs89476 (Build): It runs game build 89476; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; h60d448f5 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin; stok (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does SHARK RUST appear?

These Rust Server Trends lists include SHARK RUST: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.

Connecting

What steps get you onto SHARK RUST?

You can connect by pressing F1 in Rust and typing client.connect 81.228.156.241:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,v2511,h60d448f5,stok,gmrust,cs89476

Game

gmrust
Game mode You'll find standard Rust survival here.
mp1
Max players Slots: 1.
v2511
Protocol Game protocol 2511: to join, your game must match this version.
cs89476
Build It runs game build 89476.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.

Other

h60d448f5
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.
stok
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.