Rust Server TrendsSeismic network · station log
Recording Stations11,696 Players45,884 Active3,156 Wipes · 3 h101 48 h

Station XX-15349 · no signal

DutchEmpire 2x fun events

Offline 81.205.40.17:28015 checked 4d ago

2x teams off moddedoxidehardcore
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
38d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15349 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep19 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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370/ 450
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174/ 225
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 367 on average
162/ 200
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 348 on average
75/ 150
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 326 on average
456/ 580
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 312 on average
60/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on DutchEmpire 2x fun events?

Going by its name, DutchEmpire 2x fun events runs 2x gather. No group limit is published. It plays in hardcore mode, The toughest ruleset Facepunch offers. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on DutchEmpire 2x fun events right now?

No players are recorded on DutchEmpire 2x fun events at this moment; it is offline, and the last sighting was 4 days 12 hours ago. The seven-day average for this server is 0 players.

How does DutchEmpire 2x fun events rank against other Rust servers?

Over the last seven days, DutchEmpire 2x fun events recorded enough player hours to reach #15,349 worldwide, placing it in the top 69% of all ranked servers.

Server details

How reliably does DutchEmpire 2x fun events stay online?

No contact with DutchEmpire 2x fun events right now, and the last recorded contact was 4 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 1, or 1% of the time. On 20 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is DutchEmpire 2x fun events hosted?

No region is published by DutchEmpire 2x fun events. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 81.205.40.17:28015 is the address it uses.

Which Rust version is DutchEmpire 2x fun events running?

On Windows, DutchEmpire 2x fun events runs Rust network protocol 2633 and build 165217. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does DutchEmpire 2x fun events run its wipes?

On record so far are too few of DutchEmpire 2x fun events's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 38 days 2 hours.

Lists and tags

What do the server tags on DutchEmpire 2x fun events mean?

These are the tags DutchEmpire 2x fun events publishes for the browser to read: gmhardcore (Game mode): The game mode is hardcore, a harsher ruleset; mp100 (Max players): The server has 100 slots; ts0 (Group limit): You can't form teams here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does DutchEmpire 2x fun events appear?

The Rust Server Trends lists that take in DutchEmpire 2x fun events are: 2x Rust servers, listed live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Gather rate: 2x.

Join the server

What steps get you onto DutchEmpire 2x fun events?

Enter client.connect 81.205.40.17:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmhardcore,cs165217,ts0,^o^z

Game

gmhardcore
Game mode The game mode is hardcore, a harsher ruleset.
mp100
Max players The server has 100 slots.
ts0
Group limit You can't form teams here.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.