Rust Server TrendsSeismic network · station log
Recording Stations11,679 Players49,738 Active3,164 Wipes · 3 h118 48 h

Station XX-13767 · no signal

My own Server

Offline 81.204.14.155:28015 checked 7d ago

Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,767
top 62%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-13767 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct22 Oct25 Oct28 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 16:12 UTC27d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 522 on average
232/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
310/ 325
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
24/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
24/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
50/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 246 on average
142/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on My own Server?

The map on My own Server is procedural, produced by the game.

Which settings and rules apply on My own Server?

The name of My own Server gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on My own Server?

No players are recorded on My own Server at this moment; it is offline, and the last sighting was 7 days 23 hours ago.

How does My own Server rank against other Rust servers?

The last seven days of player hours place My own Server at #13,767, in the top 62% of all ranked servers.

Server details

How reliably does My own Server stay online?

As recorded now, My own Server is not reachable, the last contact having been 7 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 30 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does My own Server run from?

No region is published by My own Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 81.204.14.155:28015.

What build of Rust does My own Server use?

On Windows, My own Server runs Rust network protocol 2634 and build 166493. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on My own Server?

The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak.

On what timetable does My own Server run its wipes?

Too few wipes of My own Server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 17 hours is how long the current world has been running.

Lists and tags

What do the server tags on My own Server mean?

The game's server browser reads the tags My own Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166493 (Build): The game build is 166493; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does My own Server appear?

The Rust Server Trends lists that take in My own Server are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto My own Server?

To join, enter client.connect 81.204.14.155:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166493,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp1
Max players The server has 1 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166493
Build The game build is 166493.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.