Rust Server TrendsSeismic network · station log
Recording Stations11,742 Players66,506 Active3,391 Wipes · 3 h202 48 h

Station XX-14169 · no signal

RUSTUGAL MAP TEST

Offline 81.193.239.160:28015 checked 15d ago

Connect
Players now
1/ 2
50% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,169
top 65%
Last wipe
15d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-14169 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct17 Oct19 Oct21 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 14 Oct, 17:38 UTC15d ago M0.0rising 1 – – running 0
Tue 13 Oct, 18:38 UTC16d ago M0.0steady 1 – 1 days 1
Sat 10 Oct, 15:57 UTC19d ago M0.0rising 1 – 3.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average
113/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
146/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
497/ 575
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
30/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
573/ 650
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average
461/ 525
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on RUSTUGAL MAP TEST?

No gather rate appears in the name of RUSTUGAL MAP TEST. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on RUSTUGAL MAP TEST right now?

A reading taken now finds RUSTUGAL MAP TEST offline; the most recent activity was 15 days 6 hours ago.

How does RUSTUGAL MAP TEST rank against other Rust servers?

Over the last seven days, RUSTUGAL MAP TEST recorded enough player hours to reach #14,169 worldwide, placing it in the top 65% of all ranked servers.

Server facts

How reliably does RUSTUGAL MAP TEST stay online?

RUSTUGAL MAP TEST is down at the moment; the last recorded contact was 15 days 6 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 10 October 2026.

Which region does RUSTUGAL MAP TEST run from?

A region is not published by RUSTUGAL MAP TEST. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 81.193.239.160:28015.

What build of Rust does RUSTUGAL MAP TEST use?

RUSTUGAL MAP TEST is running Rust network protocol 2634 and build 167398 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on RUSTUGAL MAP TEST?

1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.

On what timetable does RUSTUGAL MAP TEST run its wipes?

There is no next wipe to predict at RUSTUGAL MAP TEST, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 15 days 6 hours is how long the current world has been running.

Server tags

What do the server tags on RUSTUGAL MAP TEST mean?

These are the tags RUSTUGAL MAP TEST publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RUSTUGAL MAP TEST appear?

The Rust Server Trends lists that take in RUSTUGAL MAP TEST are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to RUSTUGAL MAP TEST?

Enter client.connect 81.193.239.160:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp2
Max players 2 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167398
Build It runs game build 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.