Station XX-12028 · no signal
Reinchikk Test beta
Offline 81.177.127.146:28015 checked 4d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #12,028
- top 54%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Reinchikk Test beta?
The map on Reinchikk Test beta is procedural, produced by the game.
Which settings and rules apply on Reinchikk Test beta?
You will find no gather rate in the name of Reinchikk Test beta. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on Reinchikk Test beta right now?
A reading taken now finds Reinchikk Test beta offline; the most recent activity was 4 days 3 hours ago. The seven-day average is 1 players, with a peak of 1.
How does Reinchikk Test beta rank against other Rust servers?
Over the last seven days, Reinchikk Test beta recorded enough player hours to reach #12,028 worldwide, placing it in the top 54% of all ranked servers.
Server facts
How reliably does Reinchikk Test beta stay online?
No contact with Reinchikk Test beta right now, and the last recorded contact was 4 days 3 hours ago. Of the 72 hours in the last 3 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 25 October 2026.
Where in the world is Reinchikk Test beta hosted?
No region is published by Reinchikk Test beta. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 81.177.127.146:28015.
What build of Rust does Reinchikk Test beta use?
Rust network protocol 2635 and build 169082 on Windows is what Reinchikk Test beta runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
On what timetable does Reinchikk Test beta run its wipes?
The rhythm of Reinchikk Test beta cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 11 days 1 hours is how long the current world has been running.
Lists and tags
What do the server tags on Reinchikk Test beta mean?
Tags published by Reinchikk Test beta and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs169082 (Build): Game build: 169082; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Reinchikk Test beta appear?
You will find Reinchikk Test beta on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
How do you connect to Reinchikk Test beta?
You can connect by pressing F1 in Rust and typing client.connect 81.177.127.146:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.