Station XX-15215 · no signal
Rust4Rusties1
Offline 81.172.166.184:28015 checked 15d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,215
- top 71%
- Last wipe
- 19d ago
- monthly schedule
- Next wipe
- 7d 0h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Rust4Rusties1?
The procedural map on Rust4Rusties1 is size 4,000 with seed 100816564, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Rust4Rusties1?
You will find no gather rate in the name of Rust4Rusties1. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on Rust4Rusties1?
No players are recorded on Rust4Rusties1 at this moment; it is offline, and the last sighting was 15 days 16 hours ago.
How does Rust4Rusties1 rank against other Rust servers?
Over the last seven days, Rust4Rusties1 recorded enough player hours to reach #15,215 worldwide, placing it in the top 71% of all ranked servers.
Server facts
How reliably does Rust4Rusties1 stay online?
Rust4Rusties1 is down at the moment; the last recorded contact was 15 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 10 October 2026.
Where in the world is Rust4Rusties1 hosted?
A region is not published by Rust4Rusties1. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 81.172.166.184:28015 is the address it uses.
What build of Rust does Rust4Rusties1 use?
On Windows, Rust4Rusties1 runs Rust network protocol 2634 and build 167398. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does Rust4Rusties1 wipe, and on which days?
From the force wipe the next wipe of Rust4Rusties1 is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 19 days 8 hours. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on Rust4Rusties1 mean?
The game's server browser reads the tags Rust4Rusties1 publishes: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Rust4Rusties1 appear?
You will find Rust4Rusties1 on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
How do you connect to Rust4Rusties1?
To join, enter client.connect 81.172.166.184:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.