Station EU-11955 · no signal
MARRONYEUX
Offline EU 81.170.155.249:28015 checked 1h ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #11,955
- top 54% · #2379 in EU
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- 8d 15h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Tue 16:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence
- wipe-day peak
- 5players, last three wipes
Coming wipes
- 8d 15hThu 5 Nov, 19:00 UTCFW
- 36d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:00 UTC FW26d ago | M0.6▲rising | 5 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on MARRONYEUX?
Generated by the game, the map on MARRONYEUX is procedural, size 4,500 with seed 3. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on MARRONYEUX?
You will find no gather rate in the name of MARRONYEUX. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on MARRONYEUX?
A reading taken now finds MARRONYEUX offline; the most recent activity was 1 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The busiest point in the last 48 hours came at 16:00 UTC, averaging 0 players.
How does MARRONYEUX rank against other Rust servers?
The last seven days of player hours place MARRONYEUX at #11,955, in the top 54% of all ranked servers and #2,379 in Europe.
Server facts
How reliably does MARRONYEUX stay online?
No contact with MARRONYEUX right now, and the last recorded contact was 1 hours ago. The uptime it reports puts its last restart about 22 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
Does MARRONYEUX hold a steady tick rate?
Across the last 48 hours it averaged 114 server fps, with a floor of 100. At its highest, it carried 131,682 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,767 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does MARRONYEUX run from?
In Europe MARRONYEUX lists itself, with the tag EU. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 81.170.155.249:28015.
What build of Rust does MARRONYEUX use?
Rust network protocol 2635 and build 168909 on Windows is what MARRONYEUX runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on MARRONYEUX?
On average, the busiest point of its recent wipes drew 5 players. 24 hours after the latest wipe, the crowd peaked.
On what timetable does MARRONYEUX run its wipes?
Once a month MARRONYEUX wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 26 days 9 hours.
Tags
What do the server tags on MARRONYEUX mean?
The game's server browser reads the tags MARRONYEUX publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does MARRONYEUX appear?
These Rust Server Trends lists include MARRONYEUX: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connecting
How do you connect to MARRONYEUX?
You can connect by pressing F1 in Rust and typing client.connect 81.170.155.249:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.